@zpaolo11x zpaolo11x released this Oct 11, 2018

Assets 2
  • Fixed some bugs in screen rotation
  • Added the possibility to define a layout resolution independent from screen resolution

@zpaolo11x zpaolo11x released this Oct 11, 2018 · 1 commit to master since this release

Assets 2
  • New "frosted glass" effect when you enter overlay menus
  • Updated Readme.md with current options

@zpaolo11x zpaolo11x released this Oct 1, 2018 · 2 commits to master since this release

Assets 2
  • Added a new option to toggle screen rotation permanently

@zpaolo11x zpaolo11x released this Oct 1, 2018 · 24 commits to master since this release

Assets 2
  • Snapshots aspect ratio is now adapted to 4:3 or 3:4 automatically
  • Some improvements to shaders, cleaned up the code
  • Revamped the History page adding a CRT-like shader to the game preview
  • Tweaked the appearance of themes (dark is now darker) and fixed some bugs in snapshots scaling

@zpaolo11x zpaolo11x released this Sep 3, 2018 · 25 commits to master since this release

Assets 2
  • Improved the overall speed by optimizing shaders and textures
  • Added a new effect on the background where you can get a pixellated version of the snap or video
  • Added a new glow effect around selected thumbs with the average thumb color
  • Added the possibility to hear audio of the videos in the thumb and/or in the history page
  • Revamped the options to make it more clear

@zpaolo11x zpaolo11x released this Aug 23, 2018 · 26 commits to master since this release

Assets 2
  • The thumbnail art fades to the average thumbnail color in the area behind the title logo, to improve readability
  • Added an option "Smooth Gradient Snap" to enable/disable the fade effect
  • In "Square" thumbs mode changed the position and aspect ratio of the logo so it's more on the top of the thumb

@zpaolo11x zpaolo11x released this Aug 21, 2018 · 27 commits to master since this release

Assets 2
  • Added some tweaks to make scrolling more fluid and correct slowdowns
  • Fixed a bug in the background scaling blurred snap routine
  • Changed the blur shader, now there are three layouts to chose from: layout, layout_noshader, layout_oldshader (with a lighter shader that is faster on some machines)

@zpaolo11x zpaolo11x released this Aug 21, 2018 · 28 commits to master since this release

Assets 2
  • New feature: you can now change the splash logo
  • New feature: background artwork can be a semi-transparent PNG and will show the blurred background behind it
  • Under the hood changes: version 2.0 is a huge rewrite of AF, no need to generate blurred backgrounds or blurred logo shadows with xnview, the theme can generate on the fly shadows and backgrounds from your snapshots and wheel artwork. The theme may be a bit slower on your system depending on the size of artworks which is generally larger than xnview generated blurred pictures.
  • If you have issues with the new way "blur" is generated you can use the layout_noshader.nut file instead, just chose it from the layout options menu (AM 2.4) or rename it to layout.nut (AM 2.3). This layout file has all the features of the new one, but in a standard framework using xnview generated artwork

@zpaolo11x zpaolo11x released this Jul 25, 2018 · 29 commits to master since this release

Assets 2
  • AM 2.4 was released while coding AF 1.9, adapted the code so it works both in 2.3 and 2.4:
    • Fixed the zorder management
    • Implemented a new way to crop thumbnails for "square" thumbs layout
    • 2.4 users can access the "Layout Options" menu directly from the "General" menu accessible going "Up" from the game grid
    • Rewritten the scrolling title routine with proper timing
  • Custom background picture is not stretched but scaled/cropped to fit the theme aspect ratio
  • Thoroughly rewritten the transition response routine, it's cleaner and works much better now.
  • Thanks to the above rewrite you can now use "left" and "right" on the History screen to go to the previous/next game, the layout should now respond correctly even to "jump to letter" calls and page jumps.
  • "Square" thumbnails layout now responds to the "Blurred Logo Shadow" option, if you enable it you'll get game name overlay with drop shadow, otherwise plain game name with gradient background.
  • When a game has a multi-language title separated by "/" (e.g. Fatal Fury / Garou Densetsu) the theme will crossfade the titles so that title scrolling is needed less often.

@zpaolo11x zpaolo11x released this Jul 6, 2018 · 30 commits to master since this release

Assets 2
  • Introduced a new layout style where game snaps are not horizontal or vertical depending on game orientation, but cropped square. You can chose it in the options menu.