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Dust node for Arnold. Does some extra raytracing to check for y-axis occlusions
C++ Python Makefile
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Latest commit 9622511 Mar 14, 2018
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Comparison with 0.0 spread radius


Dust node for the Arnold Renderer

To be used in combination with the Maya snow node. It does some raytracing to determine if the shading point is occluded by overhanging objects, which should affect the dust settling.

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