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A 3D Game written in Perl - inspired by Minecraft
Perl C

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bin
examples
lib/Games
res
scripts
t
.gitignore
COPYING
Changes
KNOWN_BUGS
MANIFEST
Makefile.PL
README
TODO
VoxEngine.xs
light.c
localize.sh
make_local.sh
noise_3d.c
queue.c
render.c
test
vectorlib.c
volume_draw.c
world.c
world_data_struct.c
world_drawing.c

README

NAME
    Games::VoxEngine - A 3D voxel engine, which is fairly flexible, but
    not terribly capable.

SYNOPSIS
       Starting the server (subject to change):

       user@host ~# construder_server

       Starting the client:

       user@host ~# construder_client

DESCRIPTION
    This is the source code documentation for the game called "VoxEngine".

    <http://github.com/zpmorgan/Games-VoxEngine>

PACKAGES
    This specific module file provides the XS bindings and also some utility
    functions that are used in many places in the game.

SEE ALSO
    Construder <http://ue.o---o.eu/> - VoxEngine's parent project. A
    truly deciduous voxel game. 

COPYRIGHT & LICENSE
    This program is free software; you can redistribute it and/or modify it
    under the terms of the GNU Affero General Public License.

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