Skip to content
Maverick Model 3D is a 3D model editor based on Misfit Model 3D.
Branch: master
Clone or download
zturtleman Use C++11 standard on all platforms
It was needed for Qt 3.10 on Windows and macOS. After adding class with
'override' keyword (two commits ago, Make Convert To Frame window
convert multiple animations at once) it's needed for all platforms.
Latest commit 0f41707 Apr 24, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
desktop
doc Add shift key behavior to Texture Coord editor for move/rotate/scale Apr 24, 2019
i18n Add support for exporting Studiomdl Data (SMD) models Jan 3, 2019
man
plugins Initial check-in for mm3d (during development of 1.3.6) Jul 15, 2007
src Add shift key behavior to Texture Coord editor for move/rotate/scale Apr 24, 2019
util
.gitignore
.travis.yml configure: Fix check for Qt failing with GCC on Ubuntu Feb 6, 2018
AUTHORS
CODE Added details on ./configure options to code documentation. Jul 12, 2008
COPYING
ChangeLog Update version and changelog for 1.3.11 Jan 3, 2019
INSTALL Rename to Maverick Model 3D Sep 4, 2018
INSTALL.WIN32 Rename to Maverick Model 3D Sep 4, 2018
Makefile.am Update version and changelog for 1.3.11 Jan 3, 2019
Makefile.generic
NEWS Initial check-in for mm3d (during development of 1.3.6) Jul 15, 2007
README
README.SVN Added details on ./configure options to code documentation. Jul 12, 2008
TODO
TRANSLATORS Update TRANSLATORS file Sep 4, 2018
acinclude.m4
autosetup.sh Fix compiling on Max OS X 10.10 Dec 13, 2014
cleanup.sh Initial check-in for mm3d (during development of 1.3.6) Jul 15, 2007
config.guess
config.h.generic Fix big endian test failing when using config.h.generic Aug 16, 2018
config.h.in
config.sub
configure.ac
depcomp Update to automake files to 1.14 Aug 10, 2018
install-sh Update to automake files to 1.14 Aug 10, 2018
missing Update to automake files to 1.14 Aug 10, 2018
mkinstalldirs
mm3d-win32-installer.nsi Update version and changelog for 1.3.11 Jan 3, 2019
mm3d.icns
mm3d.ico Add more icon sizes/bpp to Windows icon Aug 9, 2018
mm3dlogo.png Fix compiling and AppBundle on macOS 10.11 Feb 2, 2018

README

This is the README file for Maverick Model 3D

Maverick Model 3D is a 3D model editor.  It was written and tested on Linux.
It is reported to run on other Unix-like operating systems. It also runs
on Windows. See INSTALL.WIN32 for Windows-specific instructions.

It is based on Misfit Model 3D that was developed by Kevin Worcester from 2004
to 2009. Maverick Model 3D is maintained by Zack Middleton (zturtleman).

The home page is here:
   https://clover.moe/mm3d

The original project's home page is here:
   http://www.misfitcode.com/misfitmodel3d/

Maverick Model 3D requires Qt (5.x) with OpenGL support.  See the INSTALL file
for details on where to get these packages.

This program uses autoconf and automake for building from source.  What this
means is that if you are lucky you can install this program with these
easy steps:

   ./autosetup.sh
   ./configure
   make
   sudo make install

This will build a 'mm3d' executable and install it in /usr/local/bin.
Documentation will be in /usr/local/share/doc/mm3d.

On macOS 10.11+, install homebrew from http://brew.sh and run the following
commands.

   brew install autoconf automake qt
   cpan App::cpanminus # choose sudo in the interactive command
   cpanm HTML::Template --sudo
   ./autosetup.sh
   CXX='clang++ -stdlib=libc++' ./configure --with-Qt-dir=/usr/local/Cellar/qt/5.11.1 --with-macosx-version-min=10.11
   make
   make mm3d.app

This will build a 'Maverick Model 3D.app' AppBundle. (macosx-version-min is
copied from /usr/local/Cellar/qt/5.11.1/mkspecs/macx-clang/qmake.conf)

For more detailed installation instructions, see the INSTALL file.
See INSTALL.WIN32 for Windows-specific instructions.
You can’t perform that action at this time.