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Q3 player brandon's hat does not render #175
Both Spearmint and ioquake3 show a warning when loading the brandon player.
ioquake3 uses shader_t * from R_FindShader internally (which does not get set to tr.defaultShader).
Spearmint uses qhandle_t from trap_R_RegisterShaderEx (which get set to 0 for defaultShader).
mint-arena makes shader handle 0 invisible to be compatible with Q3 not rendering missing shaders, when that is disabled it shows default image.
ioquake3 developer mode spams the following each frame;
This is a data issue.