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Resolved conflicts, re-enabled enemies and increased resolution.
Merge branch 'master' of github.com:zzorn/Spike3D
Added and removed new ship files, lolz
Added enemy ship
Update to networking
Fixed pad movement.
Added functionality to start a network session
Mainly some AI tweak.
Work on particle system, but commented it out as there's a lot of thi…
…ngs to fix.
Updates to network logic
Updated the network logic
Changed masses and added more asteroids.
Linking network and ships together
Fixed bug in Utilities.cs
Added planets and enemies.
Moved helper function QuaternionToEuler() to a new Utilities class.
Added planet model
Work on ParticleSystem and fixed rotation of entity.