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Commits on Mar 3, 2015
  1. updated gitignore.

    zzorn committed Mar 3, 2015
  2. Moved files around.

    zzorn committed Mar 3, 2015
  3. Converted to Maven build process.

    zzorn committed Mar 3, 2015
    Updated to work with latest libGdx.
Commits on Sep 7, 2012
  1. Implemented a Gradient class,

    zzorn
    zzorn committed Sep 7, 2012
    updated interpolation function in math tools to use one multiplication less.
  2. Implemented tiling Perlin noise with different random seeds for edges…

    zzorn
    zzorn committed Sep 7, 2012
    … and center.
    
    Refactored generator to pass random seeds to members on initialization.
    Updated test program.
Commits on Sep 6, 2012
Commits on Sep 5, 2012
  1. Base class for picture effects.

    zzorn
    zzorn committed Sep 5, 2012
Commits on Sep 3, 2012
  1. Work on wraps and edges.

    zzorn
    zzorn committed Sep 3, 2012
  2. Work on generating pictures.

    zzorn committed Sep 3, 2012
Commits on Aug 31, 2012
Commits on Aug 30, 2012
  1. more testing

    zzorn
    zzorn committed Aug 30, 2012
Commits on Aug 29, 2012
  1. Updates to example project.

    zzorn
    zzorn committed Aug 29, 2012
Commits on Aug 24, 2012
  1. Link to particle effect editor.

    zzorn
    zzorn committed Aug 24, 2012
  2. Project renamed.

    zzorn
    zzorn committed Aug 24, 2012
  3. Better snowflake image.

    shiera
    shiera committed Aug 24, 2012
  4. added random to buttons and snowstorm

    shiera
    shiera committed Aug 24, 2012
  5. Added artistically challenged rocket.

    zzorn
    zzorn committed Aug 24, 2012
  6. Created packed image file.

    zzorn
    zzorn committed Aug 24, 2012
  7. Added particle effect to example game.

    zzorn
    zzorn committed Aug 24, 2012
Commits on Aug 23, 2012
  1. Changed Game to only have one active screen, new screen can be create…

    zzorn
    zzorn committed Aug 23, 2012
    …d before they are switched to. Works fine now.
  2. Added two example sounds.

    zzorn
    zzorn committed Aug 23, 2012
  3. Implemented sound service.

    zzorn
    zzorn committed Aug 23, 2012
    Fixed UI input focus glitch.
    Moved services to own package.
  4. Renamed game to GameFlow example.

    zzorn
    zzorn committed Aug 23, 2012
    Navigation more or less works, but there are issues with re-using screens.  Maybe best to just re-create all screens?
  5. Fixed double dispose call issue.

    zzorn
    zzorn committed Aug 23, 2012
    Removed LevelInfo and LevelSelectionScreen.
Commits on Aug 22, 2012
  1. Implemented level service, and in memory options service.

    zzorn
    zzorn committed Aug 22, 2012
    Improvements to Game framework.
    Still has some memory management issues to work through.
Commits on Aug 21, 2012
  1. Ignore logs.

    zzorn
    zzorn committed Aug 21, 2012
  2. Added missing library files.

    zzorn
    zzorn committed Aug 21, 2012
  3. Implemented a simple framework for game service and screen lifecycle …

    zzorn committed Aug 21, 2012
    …management.
    
    Added libgdx library and config files.
    Added idea project and module files.
    Added some simple font and ui skin.