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Commits on May 6, 2011
  1. removing non-working xorshift

    committed May 6, 2011
  2. tuned levels a bit

    committed May 6, 2011
Commits on May 2, 2011
  1. * Changed editor so that it doesn't always change back to level 1, an…

    …d focus the player.
    
    * Tuned second level to be a bit better
    committed May 2, 2011
  2. Removed unused dependency.

    committed May 2, 2011
  3. readme updated

    committed May 2, 2011
  4. scalaquantity libraries not used

    committed May 2, 2011
Commits on May 1, 2011
  1. updated to next scalaprops

    committed May 1, 2011
  2. * Rearranged the package structure a bit.

    * Created stub for irregular mesh generator
    committed May 1, 2011
Commits on Apr 30, 2011
  1. Work on physics engine mostly.

    committed Apr 30, 2011
  2. Wrote 3D platform physics system

    committed Apr 30, 2011
  3. a bit more lighting tuning

    committed Apr 30, 2011
  4. * Removed JBullet physics, it was slow and not really working without…

    … more investigation time.
    
    Will instead write own game-specific physics.
    * Played around with lighting, now it more or less works.
    committed Apr 30, 2011
  5. added a basic noise texture

    committed Apr 30, 2011
  6. ignore temporary files

    committed Apr 30, 2011
  7. miglayout required by scalaprops

    committed Apr 30, 2011
  8. Math library

    committed Apr 30, 2011
  9. scala physical units library

    committed Apr 30, 2011
  10. one more project file

    committed Apr 30, 2011
  11. SBT project build files

    committed Apr 30, 2011
  12. ignore some more project dirs

    committed Apr 30, 2011