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= SceneFlow - A 2D adventure game engine =
A side-view adventure game framework in the style of the early Monkey Island games etc.
== Target features ==
* Loading of individual scenes (places) from human readable JSON like descriptions and referenced images
* Walking around a scene, lightning & perspective change depending on position, walk animation
* Interaction with entities in the scene with a context sensitive menu
* Filter system for images, e.g. hue saturation lightness changing
* Scaling of view to different display sizes
* Inventory system
* Dialogue system (multi-choise)
* Map system (connected scenes)
* Save & load of game state
The game engine provides the common functionality, but allows you to write your game specific logic in the high level language Scala.
== Used technology ==
* Sgine for graphics
* The Scala programming language
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