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Error [SHARDING_READY_DIED]: Shard 0's process exited before its Client became ready. #253

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DemonDeparture opened this issue Sep 4, 2023 · 0 comments

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@DemonDeparture
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(node:10868) DeprecationWarning: MessageEmbed#addField is deprecated and will be removed in the next major update. Use MessageEmbed#addFields instead.
(Use node --trace-deprecation ... to show where the warning was created)
node:internal/modules/cjs/loader:1319
return process.dlopen(module, path.toNamespacedPath(filename));
^

Error: \?\D:\a 2\NEW\node_modules\canvas\build\Release\canvas.node is not a valid Win32 application.
\?\D:\a 2\NEW\node_modules\canvas\build\Release\canvas.node
at Module._extensions..node (node:internal/modules/cjs/loader:1319:18)
at Module.load (node:internal/modules/cjs/loader:1091:32)
at Module._load (node:internal/modules/cjs/loader:938:12)
at Module.require (node:internal/modules/cjs/loader:1115:19)
at require (node:internal/modules/helpers:130:18)
at Object. (D:\a 2\NEW\node_modules\canvas\lib\bindings.js:3:18)
at Module._compile (node:internal/modules/cjs/loader:1233:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1287:10)
at Module.load (node:internal/modules/cjs/loader:1091:32)
at Module._load (node:internal/modules/cjs/loader:938:12) {
code: 'ERR_DLOPEN_FAILED'
}

Node.js v20.5.1
D:\a 2\NEW\node_modules\discord.js\src\sharding\Shard.js:161
reject(new Error('SHARDING_READY_DIED', this.id));
^

Error [SHARDING_READY_DIED]: Shard 0's process exited before its Client became ready.
at Shard.onDeath (D:\a 2\NEW\node_modules\discord.js\src\sharding\Shard.js:161:16)
at Object.onceWrapper (node:events:629:26)
at Shard.emit (node:events:526:35)
at Shard._handleExit (D:\a 2\NEW\node_modules\discord.js\src\sharding\Shard.js:407:10)
at ChildProcess.emit (node:events:514:28)
at ChildProcess._handle.onexit (node:internal/child_process:294:12) {
[Symbol(code)]: 'SHARDING_READY_DIED'
}

Node.js v20.5.1

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