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Merge pull request #414 from krzychu124/10.21.1-hotfix
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Version 10.21.1 hotfix
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originalfoo committed Jul 6, 2019
2 parents c6e9728 + 8f93a80 commit 012a4c9
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7 changes: 6 additions & 1 deletion CHANGELOG.md
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# Cities: Skylines - Traffic Manager: *President Edition* [![Discord](https://img.shields.io/discord/545065285862948894.svg)](https://discord.gg/faKUnST)
# Cities: Skylines - Traffic Manager: *President Edition* [![Discord](https://img.shields.io/discord/545065285862948894.svg)](https://discord.gg/faKUnST)

# Changelog

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> * **TMPlus** = Traffic Manager Plus
> * **TM** = Traffic Manager
#### TM:PE [10.21.1 hotfix](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition/compare/10.21...10.21.1), 06/07/2019

- Fixed: Speed panel tanks fps if train tracks on screen (thanks rlas & DaEgi01!) (#411, #413)
- Meta: Main changelog refactored (#412)

### TM:PE [10.21](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition/compare/10.20...10.21), 02/07/2019

- Added: Cims have individual driving styles to determine lane changes and driving speed (#263 #334)
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5 changes: 5 additions & 0 deletions README.md
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> Having problems with traffic despawning after updating roads or rails? Try [Broken Node Detector](https://steamcommunity.com/sharedfiles/filedetails/?id=1777173984) which helps detect a game bug. Collossal Order are aware of the issue.
#### Version [10.21.1 hotfix](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition/compare/10.21...10.21.1), 06/07/2019

- Fixed: Speed panel tanks fps if train tracks on screen (thanks rlas & DaEgi01!) (#411, #413)
- Meta: Main changelog refactored (#412)

#### Version [10.21](https://github.com/krzychu124/Cities-Skylines-Traffic-Manager-President-Edition/compare/10.20...10.21), 02/07/2019
- Added: Cims have individual driving styles to determine lane changes and driving speed (#263 #334)
- Added: Miles Per Hour option for speed limits (thanks kvakvs) (#384)
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2 changes: 1 addition & 1 deletion TLM/TLM/TrafficManagerMod.cs
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Expand Up @@ -14,7 +14,7 @@ public class TrafficManagerMod : IUserMod {
public static readonly uint GameVersionBuild = 2u;

// Note: `Version` is also used in UI/MainMenu/VersionLabel.cs
public static readonly string Version = "10.21";
public static readonly string Version = "10.21.1";

#if LABS
public string Branch => "LABS";
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