Skip to content

Commit

Permalink
Merge pull request #843 from CitiesSkylinesMods/v11.4.0
Browse files Browse the repository at this point in the history
Bump mod version to v11.4.0, update changelogs
  • Loading branch information
originalfoo committed Apr 14, 2020
2 parents c680381 + 02c20ce commit 041a891
Show file tree
Hide file tree
Showing 3 changed files with 13 additions and 20 deletions.
6 changes: 6 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,12 @@ This changelog includes all versions and major variants of the mod going all the
>
> Date format: dd/mm/yyyy
#### TM:PE V[11.4.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.2...11.4.0) LABS, 14/04/2020

- Added: State machine for dedicated turning lanes (#755, #567)
- Fixed: Default turning lane on wrong side (#755, #671)
- Meta: Repeat application of turning lane shortcut will cycle through available options

#### TM:PE V[11.3.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.1...11.3.2) LABS, 14/04/2020

- Fixed: Icons not showing when selecting node (thanks xenoxaos for reporting!) (#839, #838)
Expand Down
25 changes: 6 additions & 19 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,36 +39,23 @@ Official releases:

Recent updates:

#### TM:PE V[11.4.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.2...11.4.0) LABS, 14/04/2020

- Added: State machine for dedicated turning lanes (#755, #567)
- Fixed: Default turning lane on wrong side (#755, #671)
- Meta: Repeat application of turning lane shortcut will cycle through available options

#### TM:PE V[11.3.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.1...11.3.2) LABS, 14/04/2020

- Fixed: Icons not showing when selecting node (thanks xenoxaos for reporting!) (#839, #838)
- Fixed: Bug in `StartPathFind()` if building missing (thanks ninjanoobslayer for reporting!) (#834, #840)
- Updated: `StartPathFind()` will automatically run diagnostic logging on errors (#834)
- Updated: Resident/Tourist status logic simplified (#837)

#### TM:PE V[11.3.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.3.0...11.3.1) LABS, 11/04/2020

- Fixed: Timed Traffic Lights bugs caused by v11.3.0 update (thanks to everyone who reported the bug!) (#828, #824)
- Updated: Trees Respiration mod is now compatible with TM:PE v11! (thanks Klyte45!) (#831, #614, #611, #563, #484)

#### TM:PE V[11.3.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.3...11.3.0) LABS, 10/04/2020

- Added: Advanced auto lane connector tool (select a node, then `Ctrl + S`) (#706, #703)
- Fixed: Stay-in-lane should not connect solitary lanes (#706, #617)
- Fixed: Lane arrows UI too small on some resolutions except at junctions (#726, #571)
- Updated: Lane connectors: `Shift + S` changed to `Ctrl + S` (see Options > Keybinds tab) (#706)
- Updated: Lane Arrows UI now respects UI scale slider (see Options > General tab) (#726)
- Updated: Improved UI for lane arrows tool (#726, #571)
- Updated: Translations (will add more info later) (#726)

#### TM:PE V[11.2.3](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.2...11.2.3) STABLE, 08/04/2020

- Fixed: Unable to set default speed limits for roads that need DLCs (#821, #818)

#### TM:PE V[11.2.3](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.2...11.2.3) LABS, 08/04/2020

- Fixed: Unable to set default speed limits for roads that need DLCs (#821, #818)

See [Full Changelog](https://github.com/CitiesSkylinesMods/TMPE/blob/master/CHANGELOG.md) for details of all releases.

## Support Policy
Expand Down
2 changes: 1 addition & 1 deletion TLM/SharedAssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,4 +20,4 @@
// Minor Version
// Build Number
// Revision
[assembly: AssemblyVersion("11.3.2.*")]
[assembly: AssemblyVersion("11.4.0.*")]

0 comments on commit 041a891

Please sign in to comment.