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1.10.16

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@krzychu124 krzychu124 released this 24 Feb 20:20
· 2881 commits to master since this release
2f434c2

1.10.16, 24/02/2019

  • Gameplay: Fixed problem with vehicle despawn after road upgrade/remove (thanks @pcfantasy for implementation suggestion)(#86, #101)
  • Gameplay: Fixed problem with vehicles unable to choose lane when u-turn at dead-end (thanks @pcfantasy for implementation and @aubergine10 for neccesary tests)(#101)
  • Gameplay: Fixed problem when user couldn't change state of 'Turn on Red' while enabled_by_default option not selected (thanks @Sp3ctre18 for bug confirmation) (#102)
  • Gameplay: Added missing logic for noise density calculations (thanks to @pcfantasy for fix) (#66)
  • UI: New icons for empty and remove_priority_sign settings (thanks @aubergine10 for those icons) (#75, #77)
  • Other: Greatly improved incompatible mod scanner, added dialog to list and unsubscribe incompatible mods (#91)
  • Other: Changed mod name in Content Manager to TM:PE
  • Other: Discord server was set up by @FireController1847 - link in mod description
  • Other: Fixed 'silent error' inside log related with "Esc key handler" (#92)
  • Contribution: Added project building instructions and PR review