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10.17

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@VictorPhilipp VictorPhilipp released this 24 Mar 18:27
· 2787 commits to master since this release
5c6937b
  • Introduced new versioning scheme (10.17 instead of 1.10.17)
  • Synchronized code and version with stable version
  • Updated russian translation (thanks to @Vitalii201 for translating) (#207)
  • Updated list of incompatible mods (#115)
  • Removed stable version from list of incompatible mods (#168)
  • Turn-on-red can now be toggled for unpreferred turns between one-ways
  • Improved train behavior at shunts: Trains now prefer to stay on their track (#230)
  • Fixed and optimized lane selection for u-turns and at dead ends (#101)
  • Parking AI: Improved public transport (PT) usage patterns, mixed car/PT paths are now possible (#218)
  • Bugfix: Parking AI: Tourist cars despawn because they assume they are at an outside connection (#218)
  • Bugfix: Parking AI: Return path calculation did not accept beautification segments (#218)
  • Bugfix: Parking AI: Cars/Citizens waiting for a path might jump around (#218)
  • Bugfix: Vanilla lane randomization does not work as intended at highway transitions (#112)
  • Bugfix: Vehicles change lanes at tollbooths (#225)
  • Bugfix: Path-finding: Array index is out of range due to a race condition (#221)
  • Bugfix: Citizen not found errors when using walking tours (#219)
  • Bugfix: Timed light indicator only visible when any timed light node is selected (#222)