11.6.5.1
Pre-release
Pre-release
What's Changed
- Add button classes for use in mod options by @aubergine10 in #1424
- Update
CheckboxOption
by @aubergine10 in #1419 - Minor update to checkboxes by @aubergine10 in #1430
- Split some options in to
GameplayTab_VehicleBehaviourGroup
by @aubergine10 in #1416 - Split some options in to
GeneralTab_LocalisationGroup
by @aubergine10 in #1411 - Add slider option UI component by @aubergine10 in #1431
- Remove gamebridge stuff from TLM.csproj build script by @aubergine10 in #1436
- Refactor remainder of
General
tab by @aubergine10 in #1432 - Fix typo:
Mofied
->Modified
by @aubergine10 in #1440 - Refactor remainder of
Gameplay
tab by @aubergine10 in #1435 - Refactor features, overlays, and junction option groups by @aubergine10 in #1422
Shortcuts.ShowErrorDialog
->Prompt.Error
by @aubergine10 in #1445- API Only by @kianzarrin in #1448
- nuget UUI by @kianzarrin in #1442
- hide redudant error when transfering records by @kianzarrin in #1453
- Tools GUI windows - disable click through UI background by @krzychu124 in #1443
- Fix wrong texture atlas in scenario editor by @krzychu124 in #1451
- Improve mod options lifecycle in editors by @aubergine10 in #1425
- Read elevation keybind from vanilla settings by @krzychu124 in #1454
- Update harmony id by @krzychu124 in #1456
- Despwan tool tweaks by @aubergine10 in #1444
- Vehicle type exclusion list for "Disable despawning" feature by @krzychu124 in #1441
- use harmony prepare instead of manual patch by @kianzarrin in #1457
- Refactor remainder of
Policies
tab groups by @aubergine10 in #1455 - Un-invert
Options.disableDespawning
data byte by @aubergine10 in #1463 - Ensure defaults set correctly - fix regressions by @aubergine10 in #1464
- What's New in TM:PE 11.6.5.1 ? by @aubergine10 in #1433
- Hotfix for 11.6.5.1 before release by @krzychu124 in #1465
Full Changelog: 11.6.5.0...11.6.5.1