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Releases: CitiesSkylinesMods/TMPE

1.10.16

24 Feb 20:20
2f434c2
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1.10.16, 24/02/2019

  • Gameplay: Fixed problem with vehicle despawn after road upgrade/remove (thanks @pcfantasy for implementation suggestion)(#86, #101)
  • Gameplay: Fixed problem with vehicles unable to choose lane when u-turn at dead-end (thanks @pcfantasy for implementation and @aubergine10 for neccesary tests)(#101)
  • Gameplay: Fixed problem when user couldn't change state of 'Turn on Red' while enabled_by_default option not selected (thanks @Sp3ctre18 for bug confirmation) (#102)
  • Gameplay: Added missing logic for noise density calculations (thanks to @pcfantasy for fix) (#66)
  • UI: New icons for empty and remove_priority_sign settings (thanks @aubergine10 for those icons) (#75, #77)
  • Other: Greatly improved incompatible mod scanner, added dialog to list and unsubscribe incompatible mods (#91)
  • Other: Changed mod name in Content Manager to TM:PE
  • Other: Discord server was set up by @FireController1847 - link in mod description
  • Other: Fixed 'silent error' inside log related with "Esc key handler" (#92)
  • Contribution: Added project building instructions and PR review

1.10.15

24 Feb 21:03
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  • Enhancement: Now you can use Escape key to close Traffic Manager without returning to Pause Menu (thanks to @aubergine10 for suggestion) (#16)
  • Gameplay: Updated pathfinding with missing vanilla logic
  • Gameplay: Tweaked values in CargoTruckAI path finding (thanks to @pcfantasy for improvement suggestion)
  • Gameplay: Tweaked speed multiplier of reckless drivers to get more realistic speed range (thanks to @aubergine10 for suggestion) (#23)
  • UI: New icons for cargo and passenger train restriction (thanks to @aubergine10) (#17)
  • Translations: Simplified Chinese translation updated (thanks to @Emphasia for translating)
  • Other: Added notification if user is still subscribed to old original TM:PE
  • [Experimental feature] Turn on red (thanks to @FireController1847 for implementation and to @pcfantasy for source code base)

1.10.14

24 Feb 21:07
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  • Bugfix: Added missing Car AI type (postVanAI) - now post vans and post trucks are assigned to service vehicles group
  • Bugfix: Vehicles doesn't stop when driving through toll booth - fixes toll booth income too
  • Bugfix: Cargo Airport doesn't work (Cargo planes not spawning and not arriving)
  • Updated Polish translation
  • Updated Korean translation (thanks to @toothless FLY [ROK]LSh.st for translating)
  • Fixed Mod Options layout (text label overlaps slider control if too wide)