Releases: CitiesSkylinesMods/TMPE
Releases · CitiesSkylinesMods/TMPE
1.10.16
1.10.16, 24/02/2019
- Gameplay: Fixed problem with vehicle despawn after road upgrade/remove (thanks @pcfantasy for implementation suggestion)(#86, #101)
- Gameplay: Fixed problem with vehicles unable to choose lane when u-turn at dead-end (thanks @pcfantasy for implementation and @aubergine10 for neccesary tests)(#101)
- Gameplay: Fixed problem when user couldn't change state of 'Turn on Red' while enabled_by_default option not selected (thanks @Sp3ctre18 for bug confirmation) (#102)
- Gameplay: Added missing logic for noise density calculations (thanks to @pcfantasy for fix) (#66)
- UI: New icons for empty and remove_priority_sign settings (thanks @aubergine10 for those icons) (#75, #77)
- Other: Greatly improved incompatible mod scanner, added dialog to list and unsubscribe incompatible mods (#91)
- Other: Changed mod name in Content Manager to TM:PE
- Other: Discord server was set up by @FireController1847 - link in mod description
- Other: Fixed 'silent error' inside log related with "Esc key handler" (#92)
- Contribution: Added project building instructions and PR review
1.10.15
- Enhancement: Now you can use Escape key to close Traffic Manager without returning to Pause Menu (thanks to @aubergine10 for suggestion) (#16)
- Gameplay: Updated pathfinding with missing vanilla logic
- Gameplay: Tweaked values in CargoTruckAI path finding (thanks to @pcfantasy for improvement suggestion)
- Gameplay: Tweaked speed multiplier of reckless drivers to get more realistic speed range (thanks to @aubergine10 for suggestion) (#23)
- UI: New icons for cargo and passenger train restriction (thanks to @aubergine10) (#17)
- Translations: Simplified Chinese translation updated (thanks to @Emphasia for translating)
- Other: Added notification if user is still subscribed to old original TM:PE
- [Experimental feature] Turn on red (thanks to @FireController1847 for implementation and to @pcfantasy for source code base)
1.10.14
- Bugfix: Added missing Car AI type (postVanAI) - now post vans and post trucks are assigned to service vehicles group
- Bugfix: Vehicles doesn't stop when driving through toll booth - fixes toll booth income too
- Bugfix: Cargo Airport doesn't work (Cargo planes not spawning and not arriving)
- Updated Polish translation
- Updated Korean translation (thanks to @toothless FLY [ROK]LSh.st for translating)
- Fixed Mod Options layout (text label overlaps slider control if too wide)