Skip to content

City and District Policies

Aubergine edited this page May 12, 2020 · 18 revisions

Article verified: May2020 TM:PE 11.5.0

Looking for the TM:PE features? See: Policies Settings and/or Vehicle Restrictions.

Overview

The vanilla game and DLC policies can affect traffic in your city in many ways...

Vehicle Restrictions

These are separate to TM:PE's Vehicle Restrictions, and in effect act as an additional layer of restrictions.

  • Bike ban on sidewalks (After Dark DLC)
    • Cyclists cannot use sidewalks (pavements) and must instead use bike paths or dedicated cycle lanes
    • Can cause more road traffic as cims resort to using their cars or taxis
    • See also: Encourage biking
  • Combustion engine ban (Green Cities DLC)
    • Prevents combustion engine cars from using the roads
    • Can push more cims, particularly tourists, to use public transport
    • See also: Electric Cars policy
  • Heavy traffic ban
    • Blocks cargo vehicles from using the roads
    • Similar to TM:PE cargo vehicle restriction, but applied to a district instead of individual roads
  • Old town (After Dark DLC)
    • Only residents can use the area for motor vehicles
    • Blocks non-local traffic
    • Also blocks some public transport vehicles (likely a bug, see #371)

Transport preferences

These determine what kinds of transport cims prefer to use or must use.

  • Come one, come all (Stadiums in Match Day DLC)
    • This is actually a Stadium policy
    • When enabled, cims will prefer public transport when attending matches at the stadium
  • Encourage biking (After Dark DLC)
    • Cims try to cycle more often, reducing road vehicle usage
    • See also: Bike ban on sidewalks
  • Electric cars (Green Cities DLC)
    • Cims living in the area are forced to buy electric vehicles
    • See also: Combustion engine ban
  • Free public transport
    • Cims much more likely to use your public transport services
    • Only applies to bus, tram, metro, monorail, and local train fares.
    • For district policies, only passengers leaving from that district will get a free ride.
    • Intercity trains, cargo trains, ships, planes and taxis will still continue to provide revenue, regardless.
  • High ticket prices (Mass Transit DLC)
    • Fewer cims use public transport (so more road traffic and congestion)
  • Prefer ferries (Mass Transit DLC)
    • Cims will try and use ferry service if it is available

Services

These affect services directly, although their effect on traffic is often minimal.

  • Automated Sorting (Industries DLC)
    • Increase mail capacity by 20%
    • May increase number of mail vans, may reduce number of mail lorries.
  • Fast Recovery (Natural Disasters DLC)
    • No searching for survivors after disasters
    • Fewer disaster recovery vehicles on the roads
    • Road blockages due to collapsed buildings can be cleared faster
  • Free WiFi (Industries DLC)
    • Reduce mail accumulation by 15%
    • Fewer postal service vehicles in those areas
  • Harsh prison dentences (After Dark DLC)
    • Reduces crime rate
    • Fewer police vehicles in those areas
  • Helicopter priority (Natural Disasters DLC)
    • Police, fire and ambulance services will dispatch helicopters to the area, instead of road vehicles
    • Most effective in remote areas that would take long time to reach by road vehicles
  • Park maintenance boost (Park Life DLC)
    • Increases Park Maintenance vehicles' shift length by 50%
    • Possibly more park maintenance vehicles on the roads
  • Recycle garbage (Park areas in Park Life DLC)
    • Decrease garbage accumulation by 20% for the Nature Reserve buildings.
    • Fewer garbage trucks in those areas
  • Recycle Plastics (Green Cities)
    • More goods produced at recycling plants = more trucks spawned
  • Recycling
    • Slightly reduced garbage accumulation
    • Fewer garbage trucks on your roads

Transport patterns, volume and congestion

These affect volume or flow of traffic, and traffic patterns, which in turn affects congestion.

  • Ad campaign (Arenas in Concerts DLC)
    • More visitors to festivals
    • Make sure you have good public transport, and/or plenty of car parking!
  • Advanced Automation (Industry areas in Industries DLC)
    • Increase industry production output by 10% = more cargo vehicles
  • Advertisement campaign (Parks) (Park areas in Parklife DLC)
    • 20% more visitors to park area
  • Advertisement campaign (Varsity) (Campuses in Campus DLC)
    • Draws 20% more visitors to arenas on campus
  • Airplane Tours (Sunset Harbor DLC)
    • Increases entertainment and city attractiveness
    • Likely to pull in more tourists, also more leisure travel.
  • Anti-Slip Studs (Winter maps in Snowfall DLC)
    • Less elderly injuries = fewer ambulances/hearses
  • Automated toll
    • Faster passage through toll booths (less congestion)
  • Big business benefactor
    • High density commercial buildings double their sales
    • (Not tested yet) More cargo deliveries are required
  • Boost connections (Park Life DLC)
    • 20% more outside traffic (more traffic and congestion)
  • Education Boost
    • Cims prefer education to work
    • May increase traffic near education buildings, may reduce traffic near industry areas
  • Improved logistics (Industry areas in Industries DLC)
    • Extractors and processors store 20% more stuff
    • Can increase or reduce cargo traffic flows depending on how your industry is set up
  • Improved Work Safety Supervision (Industry areas in Industries DLC)
    • Better healthcare = fewer ambulances/hearses
  • Industrial space planning
    • Doubles goods from industrial buildings = more cargo vehicles
  • Industry 4.0
    • Increased production output by 50% = more cargo vehicles
    • Reduces workplaces by 30% / zoned industry = fewer cims travel to industry
  • Lightning rods (Natural Disasters DLC)
    • Less building fires during thunderstorms = fewer fire engines
    • Fewer blocked roads due to building fires
    • See also: Smoke detector distribution
  • Main Park (Park areas in Park Life DLC)
    • Increases number of visitors to park
  • Match Security (Stadiums in Match Day DLC)
    • Less crime = less police and prison vehicles
  • Night tours (Park areas in Park Life DLC)
    • Park gets 30% more custom at night (more traffic)
    • Note: Not sure if it actually affects traffic that much
  • NIMBY (After Dark DLC)
    • Leisure shuts down at night (less traffic)
  • Pet Ban
    • Slightly less garbage = fewer garbage trucks
  • Prefer parks (Park Life DLC)
    • Parks, Plazas and Park Areas draw 10% more visitors
  • Recreational Use
    • Slightly more tourists
    • Slightly less criminals = fewer police vehicles
  • School's out (After Dark DLC)
    • Cims prefer work to school
    • May increase traffic near workplaces, may reduce traffic near education buildings
  • Small Business Enthusiast
    • Small businesses increase sales = more cargo vehicles
  • Smoke detector distribution
    • Significantly reduced fire risk = fewer fire engines
    • Fewer blocked roads due to building fires
    • See also: Lightning rods
  • Smoking Ban
    • Slightly better health = fewer ambulances/hearses
  • Studded tires (Winter maps in Snowfall DLC)
  • Student Healthcare (Campus areas in Campus DLC)
    • Slightly better health = fewer ambulances/hearses
  • Tourist Travel Card (Sunset Harbor DLC)
    • The city will receive 8% more tourists.
  • VIP (Natural Disasters DLC)
    • Limits emergency shelter use to local cims

See also:

Settings:

Toolbar:

Info views:

Mods:

Clone this wiki locally