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Installation
Verified: June 2023 - TM:PE 11.8.0.0
Exit the game first, then follow these steps...
Only have one version of TM:PE subscribed/installed at a time.
Completely unsubscribe/remove all other versions of TM:PE, otherwise you get save/load bugs.
You can use TM:PE on the following game portals:
- Steam (Windows / Mac / Linux):
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GeForce Now:
- EDIT: Apparently GeForce Now platform no longer allows mods to be used :(
- You must launch the game from Steam within GF Now (use Steam procedure above)
- If the mod doesn't download, Change Steam Download Region then Verify Integrity of Game Files
- Other portals:
- Downloads for manual install:
Unfortunately, the following game portals don't allow code mods:
- Console (Xbox, PS4, Switch) - no support for mods
- Windows 10 Edition (Xbox live) - it's the Xbox version of the game
When TM:PE is first enabled, and also each time you launch Cities: Skylines app, it will scan for Incompatible Mods and display a warning if any are found.
- If incompatible mods are found, you should unsubscribe them.
- You can customise how this feature works in General Settings.
- See this Workshop topic for details of incompatible mods
- Removing mods which add roads or tracks must be done carefully: How to remove workshop networks
- See also: Recommended mod substitutions, Community database of mod incompatibilities
- After unsubscribing any mods, always exit to desktop and then relaunch the game to ensure they are fully flushed from RAM.
You're now ready to start a game! Use the Toolbar to customise your roads.
If I unsubscribe TM:PE will my save games break?
You can safely remove TM:PE at any time, save games will still work without it
Does it reduce framerate or cause lag?
Yes, some of its features can cause fps drop or lag, and it will be worse on large cities:
- The documentation page for each feature includes an FAQ with more specific details
- Unwanted features can be disabled im Maintenance Settings
- See also: C:SL Performance Tuning Guide
- See: Troubleshooting
Red links are broken; this wiki is a work in progress
Getting Started (click to open)
Troubleshooting / Bugs (click to open)
- Hints Panel
- Road & Rail:
- Junctions:
- Despawning:
- Info Views:
- Roads/Tracks:
- Nodes, Segments, Lanes
- Collector Roads
- Dedicated Turning Lanes
- Enter Blocked Junctions
- High Priority Roads
- Highway Junction Rules
- Lane Changes
- Pedestrian Crossings
- Priority Routes
- Road Conditions
- Roundabouts
- Roundabout Policies
- Stay in Lane
- Turn on Red
- U-Turns
- Unprotected Turns
- Vehicle Restriction Aggression
- Public Transport:
- Vehicles:
Todo: