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Overlays
Verified: March 2022 - TM:PE 11.6.5.1
Settings: General | Gameplay | Policies | Overlays | Maintenance | Keybinds
Use these settings to create persistent overlays:
- They will be visible whenever the Toolbar is visible
- To reduce clutter, only non-default customisations are shown
- They are not interactive, unless the associated tool is active
Use these options to choose which overlays are shown...
- Priority Signs
- Timed Traffic Lights
- Speed Limits
- Vehicle Restrictions
- Parking Restrictions
- Junction Restrictions
- Connected Lanes = Lane Connectors
These overlays are not intended for normal gameplay; they are very slow.
Use these overlays to show information about Nodes, Segments, Lanes...
- Nodes and Segments - displays IDs of nodes and segments on the map
- Lanes - displays IDs and other details of lanes on the map
Use this option to display number of queued tasks in the pathfinding manager...
- Path Find Stats - unlike other overlays, pathfinder stats are shown in green text under the main Toolbar.
These overlays are only available in
DEBUG
builds of the mod used by developers.
- Vehicles
- Citizens
- Buildings
Do they affect framerate or cause lag?
Yes, but only while the Toolbar is visible. The debug overlays, in particular, are extremely slow.
An enabled overlay doesn't show
- Ensure corresponding features are enabled in Maintenance.
- The Toolbar must be visible to see the overlays.
- Distant overlays are hidden; move camera closer to reveal them.
Some icons disappear from overlays if associated tool is not active
- To reduce clutter and reduce lag, only non-default customisations are shown (anything using default values is hidden).
- If a tool is active (on the Toolbar), its associated overlay will always show full detail.
Red links are broken; this wiki is a work in progress
Getting Started (click to open)
Troubleshooting / Bugs (click to open)
- Hints Panel
- Road & Rail:
- Junctions:
- Despawning:
- Info Views:
- Roads/Tracks:
- Nodes, Segments, Lanes
- Collector Roads
- Dedicated Turning Lanes
- Enter Blocked Junctions
- High Priority Roads
- Highway Junction Rules
- Lane Changes
- Pedestrian Crossings
- Priority Routes
- Road Conditions
- Roundabouts
- Roundabout Policies
- Stay in Lane
- Turn on Red
- U-Turns
- Unprotected Turns
- Vehicle Restriction Aggression
- Public Transport:
- Vehicles:
Todo: