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Road LODs look ugly or glitching

Aubergine edited this page Jun 27, 2019 · 3 revisions

Article verified: June 2019

Symptom

When zoomed out, road LODs are either:

  • Showing wrong color (eg. they look more like gravel or concrete)
  • Turning in to massive spikes that reach in to the sky (usually at junctions)

Causes

These issues aren't caused by TM:PE, they are caused by other mods.

Wrong colors can be caused by either:

  • Issues with road (or other network) assets
  • Loading Screen Mod sharing textures

Large spikes are generally caused by badly designed road (or other network) assets.

Solutions

For wrong colors:

  • Disable "Share textures" in Loading Screen Mod options screen
  • Failing that, check if the issue only affects certain roads/networks and either:
    • Remove them from the map and use other alternatives, or
    • Increase "Network LOD Distance" with Ultimate Level of Detail mod

For huge sky spikes:

  • Check if the issue only affects certain roads/networks and either:
    • Clus' LRT networks (which are awesome, btw) sometimes cause this problem
    • Remove them from the map and use other alternatives, or
    • Increase "Network LOD Distance" with Ultimate Level of Detail mod

Fixed?

If not, please ask the community in the Steam discussion forum, r/CitiesSkylines, or Paradox forums.

Other issues? See: Troubleshooting

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