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Pull requests: CleverRaven/Cataclysm-DDA
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fix ALARMED flag
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#77493
opened Oct 31, 2024 by
GuardianDll
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[MoM] Remove monster inherent speed boosts, replace with actual powers that have to be used
astyled
astyled PR, label is assigned by github actions
EOC: Effects On Condition
Anything concerning Effects On Condition
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
#77492
opened Oct 31, 2024 by
Standing-Storm
•
Draft
[XEDRA Evolved] loading screen images
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#77491
opened Oct 31, 2024 by
gettingusedto
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Melee weapon item groups for random NPCs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Melee
Melee weapons, tactics, techniques, reach attack
Spawn
Creatures, items, vehicles, locations appearing on map
#77490
opened Oct 31, 2024 by
ShnitzelX2
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Add alarmed houses
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#77488
opened Oct 31, 2024 by
Milopetilo
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[Xedra Evolved] Fix homullus trait regressions
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
#77486
opened Oct 31, 2024 by
Standing-Storm
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eoc: enforce const-corectness in talker insfrastructure
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Martial Arts
Arts, Techniques, weapons and anything touching martial arts.
Mechanics: Enchantments / Spells
Enchantments and spells
Mechanics: Weather
Rain, snow, portal storms and non-temperature environment
Melee
Melee weapons, tactics, techniques, reach attack
Missions
Quests and missions
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods: Sky Island
Anything about the Sky Island mod
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Fix shelter and burning building starts
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#77483
opened Oct 31, 2024 by
LyleSY
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Apparel in school itemgroups spawns astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Spawn
Creatures, items, vehicles, locations appearing on map
UNDERSIZE
astyled
#77480
opened Oct 31, 2024 by
Karol1223
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[MoM] Update everglow matrix lighting recipes
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Mind Over Matter
Mods
Issues related to mods or modding
#77478
opened Oct 31, 2024 by
Standing-Storm
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Fix profession parser
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
json-styled
JSON lint passed, label assigned by github actions
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
[Python]
Code made in Python
Translation
I18n
#77477
opened Oct 31, 2024 by
mqrause
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input_context.h: make registered_manual_keys private
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#77476
opened Oct 31, 2024 by
sonphantrung
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UNIQUE -> OVERMAP_UNIQUE
astyled
astyled PR, label is assigned by github actions
<Documentation>
Design documents, internal info, guides and help.
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
#77475
opened Oct 31, 2024 by
PatrikLundell
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Backport #73234 Not to use meat chunks in the smoking rack
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#77472
opened Oct 31, 2024 by
osuphobia
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Refactoring Hub01's prototype menu
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Missions
Quests and missions
#77471
opened Oct 31, 2024 by
Uwuewsky
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fix mapgen special build errors
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
Code: Tests
Measurement, self-control, statistics, balancing.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#77468
opened Oct 31, 2024 by
LyleSY
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Traps can directly trigger EoCs as their action
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
<Documentation>
Design documents, internal info, guides and help.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Lore
Game lore, in-game communication. Also the Lore tab.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Mind Over Matter
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Add new no-lid variant of large clay pot, make it usable for the slow sand water filter
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Containers
Things that hold other things
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#77463
opened Oct 30, 2024 by
NetSysFire
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Adjust headlamp to match flashlight
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
Game: Balance
Balancing of (existing) in-game features.
Items: Armor / Clothing
Armor and clothing
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#77461
opened Oct 30, 2024 by
ampersand55
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Parametrize all walls: Part 1
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#77459
opened Oct 30, 2024 by
Milopetilo
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debug: check for SIGINT during debug prompt
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
new contributor
#77457
opened Oct 30, 2024 by
andrei8l
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Shift towards making the tutorial work as a mod behind the scenes
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
<Documentation>
Design documents, internal info, guides and help.
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Lore
Game lore, in-game communication. Also the Lore tab.
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
Mods
Issues related to mods or modding
Monsters
Monsters both friendly and unfriendly.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
[Python]
Code made in Python
Translation
I18n
#77455
opened Oct 30, 2024 by
Procyonae
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less usage of generic rewards: Refugee Center
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
less usage of generic rewards: Tacoma
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
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ProTip!
What’s not been updated in a month: updated:<2024-09-30.