-
Notifications
You must be signed in to change notification settings - Fork 383
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Water/Foliage Color Modification Not Working #3650
Comments
Have you got a minimal way to reproduce this? How are you adding the modded biome? |
Seems to only impact 1.20.5 versions. |
I'm having almost the same issue in 1.20.5 release, I call this in my modinitializer but it doesn't change the grass color BiomeModifications.create(new Identifier(Bitty.MOD_ID, "birch_overhaul"))
.add(ModificationPhase.REPLACEMENTS, biomeSelectionContext -> BittyConfig.birchOverhaul && biomeSelectionContext.hasTag(ConventionalBiomeTags.IS_BIRCH_FOREST), context -> {
context.getEffects().setGrassColor(10475854);
}); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Has stopped working for quite a while. Only seems to impact modded biomes.
The text was updated successfully, but these errors were encountered: