Plugin pack for exporting and cleaning up Koikatsu characters in Blender.
The KKBP exporter for Koikatsu
exports the character's mesh, armature and color data from the game. The KKBP importer for Blender
processes that data to setup the character in Blender. Once characters are setup in Blender, they can be saved as FBX files for use in other programs.
- Download: https://github.com/FlailingFog/KK-Blender-Porter-Pack/releases
- How to use the plugins: https://kkbpwiki.github.io/.
- Changelog: https://github.com/FlailingFog/KK-Blender-Shader-Pack/blob/master/Changelog.md
- Alternate download (this is a live snapshot of the repo that might not work!): https://github.com/FlailingFog/KK-Blender-Porter-Pack/archive/refs/heads/master.zip
Check the wiki for FAQ and basic info.
If you're still having trouble please create a new issue.
If you're interested in contributing, please check the issues page or make a pull request!
If you want to add or make changes to the wiki site, click the add / edit buttons on the top right of any page, then make a pull request.
If you're interested in translating the plugin's interface into another language, check this folder for examples.
This project does not accept donations.