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Releases: FlansMods/FlansMod

v5.6-beta.10

13 Oct 14:41
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v5.6-beta.10 Pre-release
Pre-release
  • Changed content pack detection for the mods folder to be less restrictive

Code changes: v5.6-beta.9...v5.6-beta.10

v5.6-beta.9

12 Oct 20:03
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v5.6-beta.9 Pre-release
Pre-release
  • Added the ability to load content packs with the text "Content Pack" from the mods directory
  • Improved Simplified Chinese translations
  • Fixed missing artillery HE shell files
  • Fixed crash when firing vehicle weapons with MalisisCore installed
  • Fixed skipping cooldowns when firing vehicle weapons
  • Fixed "Roll right" translations not being used

Thanks to @hereami321 and @Ximu-Luya

Code changes: v5.6-beta.8...v5.6-beta.9

v5.6-beta.8

03 Jun 15:59
5e02b3b
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v5.6-beta.8 Pre-release
Pre-release
  • Added missing French translations
  • Fixed vehicle fuel not being reduced in vehicles (#1187)
  • Fixed guns that drop when being used crashing the game (#1185)
  • Fixed vehicle guns not working after a world reload
  • Fixed planes being able to destroy bedrock (#1210)
  • Fixed a crash when logging in to a server while driving a vehicle
  • Fixed reversed logic for cancelling turret rotate sounds when leaving a vehicle
  • Fixed bullet penetration values increasing for unbreakable blocks (#1145)
  • Fixed rendering incompatibilities some mods (#1126)
  • Fixed some Netty leak warnings (#1215)
  • Fixed some idle vehicles using unnecessary bandwidth
  • Refactored parts of Mecha code in a rather rough way. Could cause issues

Thanks to @ken1882, @Liruxo and @ZeProf2Code.

Code changes: v5.6-beta.7...v5.6-beta.8

v5.6-beta.7

26 Apr 13:01
077709a
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v5.6-beta.7 Pre-release
Pre-release
  • Added Polish translations
  • Added missing Russian translations
  • Added tooltips to the vehicle crafting table
  • Improved creative tab item ordering (#1147)
  • Fixed a crash with unusual sneak keybindings (#1143)
  • Fixed flashlight lighting issues (#1146)
  • Fixed a missed step in bullet raytracing
  • Fixed a crash when a mech driver doesn't exist
  • Fixed a crash when an AA Gun's placer doesn't exist (#1197)
  • Fixed jumpy mech and tank turret rotation (#1180)
  • Cleaned up vehicle crafting code

Thanks to @Muokos, @Smollet777 and @Liruxo

Code changes: v5.6-beta.6...v5.6-beta.7

v5.6-beta.6

06 Oct 18:27
a1a91a7
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v5.6-beta.6 Pre-release
Pre-release
  • Added beta version details to mod
  • Added animated tracks from Flan's Mod+
  • Added a headshot icon to headshot death messages
  • Changed teams data save location to dimension directories
  • Fixed bullet penetration and trails (#1013)
  • Fixed tank firing (#1030)
  • Fixed deploying parachutes (#1026)
  • Fixed not being able to put pets in vehicles (#1027)
  • Fixed server crash when shooting planes (#1036)
  • Fixed offset for armour with ModelScale set
  • Fixed MG42 skin
  • Fixed missing gun sounds on dedicated servers (#1083)
  • Fixed crash when shooting a player on dedicated servers (#1084)
  • Fixed first-person camera roll not following planes (#1110)
  • Fixed hit markers not working (#1095)
  • Fixed grenade launchers to allow mechs to be able to fire them
  • Cleaned up some vehicle control code

Thanks to @Liruxo for doing a lot of the work in this release.

Code changes: v5.6-beta.5...v5.6-beta.6

Bug fixes

25 Mar 19:39
1cb0b40
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Bug fixes Pre-release
Pre-release
  • Added the ability to change vehicle primary and secondary interaction keybindings (shoot)
  • Fixed several crashes introduced in the last release (#1017, #1019)
  • Fixed not being able to leave vehicles (#1020)
  • Fixed vehicle shooting
  • Fixed parachutes immediately disappearing when used (#1026)
  • Fixed not being able to put animals in vehicles (#1027)

More detail: v5.6-beta.4...v5.6-beta.5

Controls overhaul

10 Mar 16:14
61b9d70
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Controls overhaul Pre-release
Pre-release
  • Added tooltips for some items in inventories
  • Rewrote lots of vehicle control code to fix incompatibilities with a lot of mods, namely minimaps (#936)
  • Changed some default keybindings to make a bit more sense compared to their names
  • Changed keybinding descriptions to be changeable in localisation files
  • Fixed missing glowstone texture in JEI for gunpowder recipe
  • Fixed vehicle part health going below 0
  • Fixed bad seat data issues (#974)
  • Fixed some uniforms not being craftable (#1005, #1009)
  • Fixed "look at gun" keybinding not working
  • Fixed strange third person roll behaviour while mouse control is disabled
  • Fixed irrelevant damage information being given for grenades (#1000) (thanks to @Liruxo)

Vehicle weapons fix

02 Feb 14:41
c5d8d71
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Vehicle weapons fix Pre-release
Pre-release
  • Fixed bullets not hitting granular dragon hitboxes
  • Fixed armour arm positions while holding a gun
  • Fixed incorrect bullet block hit particle textures
  • Fixed vehicle guns not firing

Thanks to @Liruxo for his contributions in this release.

Bug fixes

08 Jan 20:07
8667bbd
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Bug fixes Pre-release
Pre-release
  • Added French translation for WW2 pack
  • Fixed light tank turret name
  • Fixed sentry gun position and reloading
  • Fixed engine dupe bug
  • Fixed "ShootOnRightClick" config being the wrong way around
  • Fixed Apocalypse crash

Thanks to @coldblade2000 for his contributions.

Bug fixes

24 Dec 09:25
2c4013d
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Bug fixes Pre-release
Pre-release
  • Fixed explosions not breaking blocks
  • Fixed explosive kills crashing the server
  • Fixed startup warnings
  • Fixed a crash when items don't have required fields set
  • Fixed missing sounds
  • Fixed gun/vehicle configs/models/skins
  • Added warnings for if required item fields aren't configured
  • Added more gun paintjobs

Thanks to @war-monger for providing missing vehicle/gun models and skins.