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Added: - New icon support - Better asset loader - New mod
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**WARNING** | ||
This is a priority mod.<br> | ||
Do not install it in the normal folder!<br><br> | ||
_Adds:_<br> | ||
1. A tight looking UI. [F9]<br> | ||
2. A better console. [F8]<br> |
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ManifestFileVersion: 0 | ||
CRC: 2730122152 | ||
Hashes: | ||
AssetFileHash: | ||
serializedVersion: 2 | ||
Hash: d33cc3f5eb85c677f03ffd8473248191 | ||
TypeTreeHash: | ||
serializedVersion: 2 | ||
Hash: ed21bb66c50636f066e6377bb2a622ca | ||
HashAppended: 0 | ||
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Assets: | ||
- Assets/F12Debug.prefab | ||
- Assets/UIE_Default.png | ||
- Assets/MyModIcon.png | ||
- Assets/Default.png | ||
Dependencies: [] |
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18 changes: 18 additions & 0 deletions
18
Source/SFSML/GameManager/Hooks/FrameRelated/MyGeneralOnGuiHook.cs
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using SFSML.HookSystem; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
|
||
namespace SFSML.GameManager.Hooks.FrameRelated | ||
{ | ||
class MyGeneralOnGuiHook : MyBaseHook<MyGeneralOnGuiHook> | ||
{ | ||
Ref.SceneType scene; | ||
public MyGeneralOnGuiHook(Ref.SceneType targetScene) | ||
{ | ||
this.scene = targetScene; | ||
} | ||
public MyGeneralOnGuiHook() { } | ||
} | ||
} |
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25
Source/SFSML/GameManager/Hooks/InputRelated/MyKeyDownHook.cs
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using SFSML.HookSystem; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using UnityEngine; | ||
|
||
namespace SFSML.GameManager.Hooks.InputRelated | ||
{ | ||
public class MyKeyDownHook : MyBaseHook<MyKeyDownHook> | ||
{ | ||
public KeyCode keyDown; | ||
public bool register; | ||
public MyKeyDownHook(KeyCode key, bool registerKey) | ||
{ | ||
this.keyDown = key; | ||
this.register = registerKey; | ||
} | ||
|
||
/// <summary> | ||
/// For event-listeners. | ||
/// </summary> | ||
public MyKeyDownHook() { } | ||
} | ||
} |
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