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Set Default World for New Players #164

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izzobot opened this issue Oct 6, 2011 · 13 comments
Closed

Set Default World for New Players #164

izzobot opened this issue Oct 6, 2011 · 13 comments
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PR: Enhancement Pull requests to implement a feature or improvement in code. Resolution: Accepted MV-Team is aware of the issue/PR and will be looking into it. Type: Idea Suggestion for a new feature or enhancement.
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@izzobot
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izzobot commented Oct 6, 2011

Hi, is there a way to set your default world? So that new players do not go the world named 'world' but rather start off in the 'spawnworld' that I have created.

This is so I can use a custom generator on my spawn world (Cleanroom). Otherwise the default seed generator takes over.

Not sure if this is already a function of Multiverse but as this handles multiple worlds I figured it would be the best one to ask about.

Cheers.

@ghost ghost assigned fernferret Oct 7, 2011
@fernferret
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Hmm kinda been puttin' this one off and telling people to use server.properties + bukkit.yml, will consider this weekend.

@izzobot
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izzobot commented Oct 8, 2011

Ah right okay. If you wouldn't mind doing this ASAP then that would be really useful, but I'm sure you have a lot else to do so don't think I'm demanding it! Okay good good. Out of interest what is the way you're suggesting to do in the meantime? With the bukkit.yml etc.

I only ask this because I need a way of doing it before I reopen my server. Cheers for the response.

@fernferret
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Well ASAP isn't really in my vocabulary, however:

From the forums (Chunk Generators FAQ)
Place this in your bukkit.yml:

worlds:
    spawnworld:
        generator: CleanroomGenerator:ANY_PARAMS

Then simply set that world to the proper world in server.properties:

#Minecraft server properties
#Wed Sep 14 18:55:15 MDT 2011
level-name=spawnworld
allow-nether=true
view-distance=10
spawn-monsters=true
online-mode=true
difficulty=1
gamemode=0
spawn-animals=false
pvp=false
max-players=20
server-name=FernFizzle
server-ip=
level-seed=
server-port=25565
allow-flight=false
white-list=false
motd=A FernFerret Server

PS: The reason I didn't state this at first was because I've never actually done this before, i'd just heard it was possible. Now I know.

@izzobot
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izzobot commented Oct 8, 2011

Ha right okay, well fair enough.

Cheers I'll give that a go and I hope it works. I look forward to MV being able to do it, for other people's sake too.

Thanks for the help.

@fernferret
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FYI: https://github.com/Rigby90/Bukkit/compare/newplayer

Once that gets pulled it will be a piece of cake. The thing we used to do (but don't any more) is use hacky solutions. Either it's rock solid and supported by bukkit, or we don't use it.

@izzobot
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izzobot commented Oct 9, 2011

What exactly does that mean? I get the general gist but not sure exactly.

@Rigby90
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Rigby90 commented Oct 9, 2011

It means plugins will be informed if the player is new to the server or not, this will allow Multiverse-Core to do what you want and teleport 'new players' to the spawnworld.

@izzobot
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izzobot commented Oct 9, 2011

Oh awesome! That's perfect! Thanks

@fernferret
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The milestone is still marked as "On Hold" because we do not know when this will bet accepted into bukkit, but I did add the accepted tag.

@fernferret fernferret mentioned this issue Oct 26, 2011
@fernferret
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This got completed, but I need to wiki-tize the feature.

@fernferret
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Implemented. Here's how to use it: https://github.com/Multiverse/Multiverse-Core/wiki/World-properties#wiki-defaultspawn

@Sallicze
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Sallicze commented Jun 3, 2019

Hi, is there a way to set your default world? So that new players do not go the world named 'world' but rather start off in the 'spawnworld' that I have created.

This is so I can use a custom generator on my spawn world (Cleanroom). Otherwise the default seed generator takes over.

Not sure if this is already a function of Multiverse but as this handles multiple worlds I figured it would be the best one to ask about.

Cheers.

Hi, you must open folder: plugins/Multiverse-Core and here edit config.YML
firstspawnworld: world

@gIsForGravity
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Hi, is there a way to set your default world? So that new players do not go the world named 'world' but rather start off in the 'spawnworld' that I have created.
This is so I can use a custom generator on my spawn world (Cleanroom). Otherwise the default seed generator takes over.
Not sure if this is already a function of Multiverse but as this handles multiple worlds I figured it would be the best one to ask about.
Cheers.

Hi, you must open folder: plugins/Multiverse-Core and here edit config.YML
firstspawnworld: world

This issue was made in 2013, and is already closed. Check the date before replying.

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PR: Enhancement Pull requests to implement a feature or improvement in code. Resolution: Accepted MV-Team is aware of the issue/PR and will be looking into it. Type: Idea Suggestion for a new feature or enhancement.
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