Next Version
Christoph Leimbrock edited this page Aug 15, 2015
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75 revisions
- Use array controller and improve core data fetching
- correctly show names of all 'special' save states, including quick save slots
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accept dropped save stateschanges -
allow drag of save state & screenshot fileschanges
- rename all unused auto saves in a game to 'restored auto save'
- check for weird duplicates on first start of new version
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fix renaming screenshotsseems to work already -cy - import screenshots without 100% match into 'Unknown' category
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fix deleting screenshotsseems to work already -cy
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Fix HUDWindow title bar appearance (http://i.imgur.com/ikZWXCs.png)2d510a094e4028d6b72ffb25ab4acc28346a0987
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Tooltips not displaying in any view, i checked tooltips in main window (like grid view button). those work, is this fixed? -cyNope, looks like titles in grid view still need tooltips when we hover over them- changes 0c568ff63adca5db72368311ea02edb6de767174
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Fix grid view, click on a game a couple of times can launch it twicead93e3c6cde2b9465735fd7d6a2a076c6b4a5a57 -
Add info on cheats to save state plist (also advance state version in plist)not yet, moved to next release -cy -
Fix core data migration bug where updating 1.0.2 or earlier to 1.0.4 causes artwork images to be removedchanges
- Import:
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Double clicking a ROM in Finder to import sometimes crashes OE https://gist.github.com/anonymous/bc5ab9d23ea67dd7863amight be fixed by 335598662189 -
Zipped ROMs that end up in the import issue resolver will not import (https://github.com/OpenEmu/OpenEmu/issues/1694)5fdad1e5b189dcb67d9272df93e1cb5e756a50d1 - UI:
- App crash when launching a game. Happened with Nestopia at the time but can happen with any core (https://gist.github.com/anonymous/c6c040e9fe70ef2f1f0b & SNES9x: https://gist.github.com/anonymous/5ffddc76286eb98bbaff & GenesisPlusGX: https://gist.github.com/anonymous/25496fab9c6751bd6ef1 & https://gist.github.com/anonymous/7fee33ea62f179a06d61 & https://gist.github.com/anonymous/40a9b963ac547e28d227 )
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These seem to be related to import and cover downloading in the grid (https://gist.github.com/anonymous/906492c58d45a94ac120 & https://gist.github.com/anonymous/67d0529e006357fbb59a)-
can be reproduced by having at least one spinner visible and then resizing the window. after a few seconds console will be spammed with those messages (blocking the app) and you can't switch consoles or launch a game without heavy glitching. Also happens when spinner animation is disabled.90951ed63f9db68cfb60b37a1d954f74948f0a8f
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- INAppStoreWindow exception (https://gist.github.com/anonymous/a77996283181f43b3a44)
- Another exception. Can't remember the exact details when it occurred but I could no longer right click on anything in the grid view (https://gist.github.com/anonymous/8478b6f2d3da018af53b)
- (Rare?) Had this crash some times while launching the app (https://gist.github.com/anonymous/d239235e177d4813dfe9 & https://gist.github.com/anonymous/45307fefff5fdc6f67b6 & https://gist.github.com/anonymous/c0282c14dd7476fc5d43)
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(RARE?) Stuck context menus (https://github.com/OpenEmu/OpenEmu/issues/1639) _can't fix without more info or crash log -cySeems to be 10.7 and we no longer support it -
(Can't Replicate, Needs Info) Cmd+Q crashing? (https://github.com/OpenEmu/OpenEmu/issues/1734) wontfix until we get more info -cyprobably fixed here https://github.com/OpenEmu/OpenEmu/compare/74c4dda7fd92...b5dc16a66e9d -cy -
"Stop Emulation” not working; window closes but games still run (https://github.com/OpenEmu/OpenEmu/issues/1676)33acba127dc28c6caea18c1bcae774447899685e -
If you hit "Quit OpenEmu" more than once, multiple confirmation dialogs pop up (https://github.com/OpenEmu/OpenEmu/issues/1711)6db9e39e0b46f61a66005eb46b593d9803b2a587 -
(RARE?) Crash while moving game window (https://github.com/OpenEmu/OpenEmu/issues/1692)2172d36e049576ccbe33fb7ef8443b94ebb087d5 -
(RARE?) Crash when dragging game window between monitors (https://github.com/OpenEmu/OpenEmu/issues/1753)3a37cc2979f3b197b68a5601bf08a3e3080650c3 -
(RARE?) HUD bar disappears when dragged to second monitor (https://github.com/OpenEmu/OpenEmu/issues/1647)8f51d3b56af05be78781acb1209c24d10542e328
blank slate for:-
screenshots (mentioning cmd + t shortcut?)2085c9cc538715cd6460650597b3892f08a98084 -
save states828dc89db9c451f546641d28a8141acaaa97126f -
possibly in-game screenshot indicator (like save game 'notification')f5d5a5baceec04ee3cf74ab66679d8db22b14a88 -
check in-game save state notification6f082f03a3019f1385f308b0e44f5319fd9aab8c -
Alerts: Whenever you type into one of our modals, the keyboard presses will register for the both text field and emulator control. Should drop responder status whenever text field is in focus?fb9a210291fa8006811c8cbe77f1999e8ce655bd -
Alerts: (related to above) Press ‘save hotkey’ twice makes two dialogs appear. To replicate, bind a 'special key' for 'Save' and press the button over and over.6f082f03a3019f1385f308b0e44f5319fd9aab8c -
Popup menus: Are rounded corners for the top part of menu items missing in 10.10? I can't remember if they were ever there before :Psubmenus don't have rounded corners at the top
- Rewrite grid using OpenGL and CG renderers
- image shadows can be drawn by using a pre-rendered 9 part image
- use drawImage:inRect:fromRect:alpha:, drawText:inRect:withAttributes: & drawRect:withLineWidth: methods found in IKRenderer protocol
- Add info on cheats to save state plist (also advance state version in plist)
- manually implement drop & spinner animations
- Show Slot 1 / Slot 2 header
- Implement import action
- Implement import save file action, show dialog and remove autosave state so the save file is actually read from disk
- Read firmware version
- Check for updates on retrode.com, retrode abandoned = no more firmware updates?
- Alert user of updates, show install wizard