Slang shader support #11261
AcidicVoid
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Ideas & Feature Requests
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No, nothing shitretro, never. It's also inferior to reshade anyway, AFAIK no depth support. Eventually I'm going to replace PCSX2's GSDevice with DuckStation's GPUDevice, which will mean I can bring across the Reshade integration I did for DS. But too busy at the moment to do that. |
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One thing that PCSX2 is really lacking, in my opinion, is better shader support.
Slang could be an excellent solution:
https://github.com/shader-slang/slang
For instance, RetroArch makes it possible to apply complex Slang shaders to deliver truly fabulous effects. Especially concerning CRT emulation, the results are fantastic:
https://github.com/HyperspaceMadness/Mega_Bezel
I think, having these capabilities in the standalone version of PCSX2 would be a significant enhancement.
Thanks for reading!
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