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MainWindow.xaml.cs
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MainWindow.xaml.cs
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using BTD6_Mod_Manager.Classes;
using BTD6_Mod_Manager.Lib;
using BTD6_Mod_Manager.Lib.Game;
using BTD6_Mod_Manager.Lib.MelonMods;
using BTD6_Mod_Manager.Lib.Natives;
using BTD6_Mod_Manager.Lib.Persistance;
using Ionic.Zip;
using Microsoft.Win32;
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Threading;
namespace BTD6_Mod_Manager
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public static bool doingWork = false;
public static string workType = "";
public static MainWindow instance;
public MainWindow()
{
InitializeComponent();
Logger.MessageLogged += Log_MessageLogged;
SessionData.CurrentGame = GameType.BTD6;
Startup();
}
private void Startup()
{
UserData.UserDataLoaded += UserData_UserDataLoaded;
TempSettings.Instance.LoadSettings();
TempSettings.Instance.SaveSettings();
if (TempSettings.Instance.BTD6_ModsDir.Contains(TempSettings.Instance.MainSettingsDir))
MoveModsToNewFolder();
}
private void OnFinishedLoading()
{
SetVersionTextBlock();
Logger.Log("Program initializing...");
Logger.Log("Welcome to BTD6 Mod Manager!");
string tdloaderDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\TD Loader";
UserData.MainProgramExePath = Environment.CurrentDirectory + "\\BTD6 Mod Manager.exe";
UserData.MainProgramName = "BTD6 Mod Manager";
UserData.MainSettingsDir = tdloaderDir;
UserData.UserDataFilePath = tdloaderDir + "\\userdata.json";
if (TempSettings.Instance.IsNewUser)
{
var diag = MessageBox.Show("Would you like to see a tutorial on how to use this mod manager?", "Open tutorial?", MessageBoxButton.YesNo);
if (diag == MessageBoxResult.Yes)
{
Windows.WebBrowser browser = new Windows.WebBrowser("How to use this Mod Manager");
browser.Show();
browser.GoToURL("https://youtu.be/RyB5MyMpOlE?t=613");
}
else
MessageBox.Show("Okay. If you want to see it later, just click on the \"Help\" at the top of the mod manager," +
" then click \"How to use Mod Manager\"");
TempSettings.Instance.IsNewUser = false;
TempSettings.Instance.SaveSettings();
}
}
private void SetVersionTextBlock()
{
string version = Assembly.GetExecutingAssembly().GetName().Version.ToString();
string[] split = version.Split('.');
if (split.Length - 1 > 2)
version = version.Remove(version.Length - 2, 2);
Version_TextBlock.Text = "Version " + version;
}
private void MoveModsToNewFolder()
{
string oldModsDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\TD Loader\\BTD6 Mods";
Logger.Log("Path to BTD6 mods is outdated. Moving mods folder");
string btd6ExePath = SteamUtils.GetGameDir(SessionData.CurrentGame);
string newModsDir = btd6ExePath + "\\Mods";
TempSettings.Instance.BTD6_ModsDir = newModsDir;
TempSettings.Instance.SaveSettings();
if (!Directory.Exists(oldModsDir))
return;
if (!Directory.Exists(newModsDir))
Directory.CreateDirectory(newModsDir);
var files = Directory.GetFiles(oldModsDir);
foreach (var item in files)
{
FileInfo f = new FileInfo(item);
string newPath = newModsDir + "\\" + f.Name;
if (!File.Exists(newPath))
File.Move(f.FullName, newPath);
}
}
private void UserData_UserDataLoaded(object sender, UserData.UserDataEventArgs e)
{
/*BTD6_CrashHandler handler = new BTD6_CrashHandler();
handler.EnableCrashLog();*/
}
private void DeleteOldUpdaterFiles()
{
var files = new DirectoryInfo(Environment.CurrentDirectory).GetFiles();
foreach (var file in files)
{
if (file.Name == "Updater.exe")
file.Delete();
string cleanedName = file.Name.Replace(".", "").Replace(" ", "").Replace("_", "").ToLower();
if (cleanedName == "btd6modmanagerzip")
file.Delete();
}
}
private void ExtractNewUpdater()
{
var files = new DirectoryInfo(Environment.CurrentDirectory).GetFiles();
foreach (var file in files)
{
string cleanedName = file.Name.Replace(".", "").Replace(" ", "").Replace("_", "").ToLower();
if (cleanedName != "btd6modmanagerzip")
continue;
ZipFile zip = new ZipFile(file.FullName);
foreach (var entry in zip.Entries)
{
MessageBox.Show(entry.FileName);
if (entry.FileName != "Updater.exe")
continue;
entry.Extract();
break;
}
}
}
#region UI Events
//========================================================
DispatcherTimer blinkTimer = new DispatcherTimer();
private void Main_Loaded(object sender, RoutedEventArgs e)
{
blinkTimer.Tick += Console_Timer_Tick;
blinkTimer.Interval = new TimeSpan(0, 0, 0, 0, 250);
BTD6_CrashHandler handler = new BTD6_CrashHandler();
handler.EnableCrashLog();
Lib.Web.UpdateHandler update = new Lib.Web.UpdateHandler();
DeleteOldUpdaterFiles();
ExtractNewUpdater();
var game = GameInfo.GetGame(SessionData.CurrentGame);
BgThread.AddToQueue(() =>
{
update.HandleUpdates(); //Removed updates due to causing issues
string gameD = game.GameDir + "\\MelonLoader\\MelonLoader.ModHandler.dll";
MelonMod_Handler.HandleUpdates(game.GameDir, gameD);
});
}
private void ToolBar_Loaded(object sender, RoutedEventArgs e)
{
ToolBar toolBar = sender as ToolBar;
var overflowGrid = toolBar.Template.FindName("OverflowGrid", toolBar) as FrameworkElement;
if (overflowGrid != null)
overflowGrid.Visibility = Visibility.Collapsed;
var mainPanelBorder = toolBar.Template.FindName("MainPanelBorder", toolBar) as FrameworkElement;
if (mainPanelBorder != null)
mainPanelBorder.Margin = new Thickness();
}
bool finishedLoading = false;
private void Main_Activated(object sender, EventArgs e)
{
if (finishedLoading == false)
{
finishedLoading = true;
OnFinishedLoading();
}
}
private void Main_Closing(object sender, CancelEventArgs e) => TempSettings.Instance.SaveSettings();
private void ConsoleColapsed(object sender, RoutedEventArgs e)
{
if (OutputLog.Visibility == Visibility.Collapsed)
{
OutputLog.Visibility = Visibility.Visible;
CollapseConsole_Button.Content = "Hide Console";
}
else
{
OutputLog.Visibility = Visibility.Collapsed;
CollapseConsole_Button.Content = "Show Console";
}
}
private void OpenSettingsDir_Button_Click(object sender, RoutedEventArgs e)
{
Directory.CreateDirectory(TempSettings.Instance.MainSettingsDir);
TempSettings.Instance.SaveSettings();
Process.Start(TempSettings.Instance.MainSettingsDir);
}
//startng herere ====================================================
private void Settings_Button_Click(object sender, RoutedEventArgs e)
{
Directory.CreateDirectory(TempSettings.Instance.MainSettingsDir);
string settingsPath = TempSettings.Instance.MainSettingsDir + "\\" + TempSettings.Instance.settingsFileName;
if (!File.Exists(settingsPath))
TempSettings.Instance.SaveSettings();
Process.Start(settingsPath);
}
private void Launch_Button_Click(object sender, RoutedEventArgs e)
{
if (String.IsNullOrEmpty(TempSettings.Instance.GetModsDir(SessionData.CurrentGame)))
{
Logger.Log("Error! You can't launch yet because you need to set a mods directory for your selected game");
return;
}
Launcher.Launch();
}
private void Nexus_Button_Click(object sender, RoutedEventArgs e)
{
Process.Start("https://www.nexusmods.com/bloonstd6");
}
private void Discord_Button_Click(object sender, RoutedEventArgs e)
{
Process.Start("https://discord.gg/VADMF2M");
}
private void OpenBTD6_ModDir_Button_Click(object sender, RoutedEventArgs e)
{
if (!Directory.Exists(TempSettings.Instance.MainSettingsDir))
{
Directory.CreateDirectory(TempSettings.Instance.MainSettingsDir);
TempSettings.Instance.SaveSettings();
//UserData.SaveUserData();
}
string dir = TempSettings.Instance.GetModsDir(SessionData.CurrentGame);
if (String.IsNullOrEmpty(dir))
return;
if (!Directory.Exists(dir))
Directory.CreateDirectory(dir);
Process.Start(dir);
}
private void Log_MessageLogged(object sender, Logger.LogEvents e)
{
if (e.Output == OutputType.MsgBox)
System.Windows.Forms.MessageBox.Show(e.Message);
else
{
OutputLog.Dispatcher.BeginInvoke((Action)(() =>
{
OutputLog.AppendText(e.Message);
OutputLog.ScrollToEnd();
}));
if (e.Output == OutputType.Both)
System.Windows.Forms.MessageBox.Show(e.Message.Replace(">> ",""));
}
if (TempSettings.Instance.ConsoleFlash && OutputLog.Visibility == Visibility.Collapsed)
blinkTimer.Start();
}
private void Test_Button1_Click(object sender, RoutedEventArgs e)
{
/*BTD6_CrashHandler bTD6_CrashHandler = new BTD6_CrashHandler();
bTD6_CrashHandler.CheckForCrashes();*/
}
// The timer's Tick event.
private bool BlinkOn = false;
private int blinkCount = 0;
private void Console_Timer_Tick(object sender, EventArgs e)
{
var consoleButtonColor = new SolidColorBrush(Color.FromArgb(255, 221, 221, 221));
var consoleDarkButtonColor = new SolidColorBrush(Color.FromArgb(255, 62, 62, 62));
if (blinkCount >= 6)
{
BlinkOn = false;
blinkCount = 0;
CollapseConsole_Button.Background = consoleButtonColor;
CollapseConsole_Button.Foreground = Brushes.Black;
blinkTimer.Stop();
return;
}
if (BlinkOn)
{
CollapseConsole_Button.Foreground = Brushes.Black;
CollapseConsole_Button.Background = consoleButtonColor;
}
else
{
CollapseConsole_Button.Background = consoleDarkButtonColor;
CollapseConsole_Button.Foreground = Brushes.White;
}
BlinkOn = !BlinkOn;
blinkCount++;
}
#endregion
private void HowGetMods_Button_Click(object sender, RoutedEventArgs e)
{
Windows.WebBrowser browser = new Windows.WebBrowser("How to get mods");
browser.Show();
browser.GoToURL("https://youtu.be/RyB5MyMpOlE?t=1077");
}
private void HowToUse_Button_Click(object sender, RoutedEventArgs e)
{
Windows.WebBrowser browser = new Windows.WebBrowser("How to use this Mod Manager");
browser.Show();
browser.GoToURL("https://youtu.be/RyB5MyMpOlE?t=613");
}
private void ModsBroken_Button_Click(object sender, RoutedEventArgs e)
{
if (File.Exists(Environment.CurrentDirectory + "\\README.txt"))
Process.Start(Environment.CurrentDirectory + "\\README.txt");
else
Logger.Log("If you are having issues with your mods, you can get help in our discord server! Click the Discord button to join!");
}
private void Window_Closed(object sender, EventArgs e)
{
Environment.Exit(0);
}
}
}