Releases: TDToolbox/BTD6-Mod-Manager
Fixed crash from Mods folder not existing
2.1.5 Cleaned up settings dir
Changed how BTD6 API mods are handled
There are 2 kinds of btd6 mods. MelonLoader mods and BTD6 API mods. The difference is how you create them and how you load them in the game. BTD6 API mods require an injector to work, which use to be included in the mod manager. It caused a lot of confusion for people so it was removed. This version builds on that by offering support to players using BTD6 API mods. It now suggests they download the BTD6 API injector on Nexus.
Fixed crash when adding mods
2.1.3 Changed how melon loader mods are registered
Fixed crash at startup. Completely removed Injector.
This release fixes another problem that caused crashing at startup. It also completely removes everything related to the injector
Fixed crashes at startup
Mod Manager crashed at startup if you didnt have MelonLoader.ModHandler.dll shipped with the download. Changed how Melon Mods are recognized to fix this issue.
No more virus warnings
BTD Backend has been replaced with BTD6 Mod Manger.Lib. This had to happen because BTD Backend kept getting flagged as a virus due to the mod injector. Virus warnings should be gone now
Fixed updater
Fixed bug where program kept saying an update was available, even when there was none
Small bugfix
NKHook6 and update checking have been removed from this version, due to causing bugs
Support added for NKHook6 mods!
This is a really exciting update. BTD6 Mod Manager now supports using NKHook6!
Added some detection for Anti-virus problems
Added some checking to see if anti-virus is causing errors. If it is a message box will pop up telling you to add an exception to your virus protection