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Releases: TekkaGB/Unverum

Search Bar!

22 Sep 00:41
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  • Added search bar for mod grid (Focuses on first match and highlights all matches)

MultiVersus Mods Work Again

09 Sep 02:49
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  • Reverted -fileopenlog argument for MultiVersus since mods work again as of the time of this release

Making MultiVersus Mods Work Again

19 Aug 22:04
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  • Added commandline argument to make mods work again for MultiVersus
    This fix should work automatically if you choose Executable as the Launch Option. If you want to keep using Steam or Epic Games as the launcher option, then you'd have to add the commandline argument "-fileopenlog" within the options for Steam/Epic Games

MultiVersus Support

04 Aug 16:25
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  • Added MultiVersus support (both Steam and Epic Games)
  • Added file description to metadata

UnrealModLoader and Costume Patch

03 Jul 00:59
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  • Updated Costume Patch to work with DBFZ v1.31
  • Added UnrealModLoader support so that mods like Goku in Strive work through Unverum
  • Fixed loadouts not updating when switching games

.NET 6.0

30 Jun 02:52
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  • Retargeted to use .NET 6.0 instead of .NET 5.0
    In order to use this update, please download and install .NET 6.0 Desktop Runtime!

More Fixes

28 Jun 16:55
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  • Fixed extracting auto-updates for Unverum
  • Fixed checking for updates if mod was trashed

2.0.0 HotFix

28 Jun 13:56
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  • Fixed Steam Launch support for DNF Duel
  • Updated DNF Duel icon to be png instead of jpg
  • Updated GameBanana mod update prompt to include version field from GameBanana
  • Fixed logging for setting up and copying over mods

DNF Duel and Loadouts

28 Jun 07:56
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  • Added support for DNF Duel (including Text Patcher support)
  • Added loadouts
  • Added Refresh button in mod browser
  • Improved extraction while updating/downloading mods
  • Improved setup process by getting game install path from registry
  • Updated logo

Pak Configurations

06 Mar 21:39
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  • Added ability to configure which .pak files to copy over from mod
    With this new feature, you can right click mods to Configure Paks. Blue highlight means they will be copied over and No highlight means they won't. This will make different color slots mods easier to manage within one mod.