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[SUGGESTION] Player Blips should work with OneSync Infinity. #388

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Posh04 opened this issue Mar 11, 2024 · 2 comments
Open

[SUGGESTION] Player Blips should work with OneSync Infinity. #388

Posh04 opened this issue Mar 11, 2024 · 2 comments

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@Posh04
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Posh04 commented Mar 11, 2024

Describe the bug
When your FXServer is on OneSync Infinity Player Blips no longer show on a global scale and instead show people in your immediate area.

If there is a way, we can be able to see Player Blips on a Global Scale again?

@Gravxd
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Gravxd commented Mar 13, 2024

This is not expected behaviour. Onesync infinity renders players in a "bubble" or "scope" around the player, meaning you only load in players in x radius to you. Hence you only can get the blips for nearby players as your client isn't "aware" of all players in the server that are outside the scope.

@GrandpaRex
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It is possible it just requires clients to constantly update a server function with their x,y,z,h coords then that server function to pass it to all clients

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