Skip to content

Commit

Permalink
Update readme
Browse files Browse the repository at this point in the history
  • Loading branch information
elishacloud committed Oct 19, 2017
1 parent 08582b3 commit 3c523df
Show file tree
Hide file tree
Showing 3 changed files with 12 additions and 12 deletions.
File renamed without changes.
18 changes: 9 additions & 9 deletions BuildSound/BGM/Notes.txt
Original file line number Diff line number Diff line change
@@ -1,20 +1,20 @@
Description:
To create the ADX and AIX files for Silent Hill 2 copy all the WAV files into a folder, copy and run the 'Build-BMG-Files.bat' tool. This tool will create all the ADX and AIX. It will also create a folder call 'sound' and put all the files in their correct folders under 'sound'. Just copy the 'sound' folder over the top of the 'sound' folder in the 'Silent Hill 2\data' folder.
To create the ADX and AIX files for Silent Hill 2 copy all the WAV files into a folder, copy and run the 'Build-BGM-Files.bat' tool. This tool will create all the ADX and AIX. It will also create a folder call 'sound' and put all the files in their correct folders under 'sound'. Just copy the 'sound' folder over the top of the 'sound' folder in the 'Silent Hill 2\data' folder.

Instructions:
1. Copy all the BMG WAV files into a folder.
2. Copy adxencd.exe, adx2aix.exe, Build-Dialog-Files.bat and all the 'bmg_[100...128].lst' files into the same folder with the WAV files.
3. Run the 'Build-BMG-Files.bat' script.
4. Copy the new 'sound' folder created by the 'Build-BMG-Files.bat' script unto the 'Silent Hill 2\data' folder overriding any files.
1. Copy all the BGM WAV files into a folder.
2. Copy adxencd.exe, adx2aix.exe, Build-Dialog-Files.bat and all the 'bgm_[100...128].lst' files into the same folder with the WAV files.
3. Run the 'Build-BGM-Files.bat' script.
4. Copy the new 'sound' folder created by the 'Build-BGM-Files.bat' script unto the 'Silent Hill 2\data' folder overriding any files.

**IMPORTANT: Make sure to back up the original 'sound' folder in case you run into any issues.

Required Files:
1. adxencd.exe
2. adx2aix.exe
3. Build-BMG-Files.bat
4. Script 'lst' files: bmg_[100...128].lst
5. Silent Hill 2 dialog wav sound files: bmg_[001...128][0000...0007].wav
3. Build-BGM-Files.bat
4. Script 'lst' files: bgm_[100...128].lst
5. Silent Hill 2 dialog wav sound files: bgm_[001...128][0000...0007].wav

Script Files:
adx2aix.exe
Expand Down Expand Up @@ -48,7 +48,7 @@ Script Files:
bgm_124.lst
bgm_125.lst
bgm_128.lst
Build-BMG-Files.bat
Build-BGM-Files.bat

Audio Files:
bgm_001.wav
Expand Down
6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
# Silent Hill 2 Enhancement ASI
### Introduction
This is a project that is designed to enhance Silent Hill 2. So far it mainly focuses on enhancing the audio (SFX, BMG and Dialog). But we hope to do more soon.
This is a project that is designed to enhance Silent Hill 2. So far it mainly focuses on enhancing the audio (SFX, BGM and Dialog). But we hope to do more soon.

### Features
Below is a list of features:
Expand All @@ -10,7 +10,7 @@ Below is a list of features:

### Installation

1. Download the latest binary release from the repository's Release page and unzip it to the 'scripts' folder. If you don't have a scripts folder than check out the Silent Hill 2 [widescreen installation Guide](http://widescreenfix.townofsilenthill.com/SH2/).
1. Download the latest binary release from the repository's [Releases](https://github.com/elishacloud/Silent-Hill-2-Enhancements/releases) page and unzip it to the 'scripts' folder. If you don't have a scripts folder than check out the Silent Hill 2 [widescreen installation Guide](http://widescreenfix.townofsilenthill.com/SH2/).
2. (optional) Edit the 'sh2-enhce.ini' config file for the settings you desire.

### Uninstallation
Expand All @@ -30,7 +30,7 @@ This project uses code from several other projects. Below is a list of locations

- [DxWrapper](https://github.com/elishacloud/dxwrapper): Includes code to resets the display adapter.
- [Aqrit's ddwrapper](http://bitpatch.com/ddwrapper.html): Includes code to read the ini config file.
- [Winning Eleven AFSExplorer](http://www.theisozone.com/downloads/playstation/tools/afs-explorer-var-37-afsexplorer-v37/): Used to update the 'voice.asf' file.
- [Winning Eleven AFSExplorer](http://www.theisozone.com/downloads/playstation/tools/afs-explorer-var-37-afsexplorer-v37/): Used to update the 'voice.afs' file.
- **adxencd**: Used to encode ADX files from raw WAV files.
- **adx2aix**: Used to multiplex multiple ADX files into a single AIX file.
- **aix2adx**: Used to convert the ADX files into WAV format.
Expand Down

0 comments on commit 3c523df

Please sign in to comment.