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Version 1.30.1

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@guygodin guygodin released this 27 Feb 18:20
f0c47d7

• Added option to forward tracking data of the headset (face/eye/hand/body) to the PC via the VDXR runtime. Games will need to support the required OpenXR extensions to make use of those.
• Added tongue tracking (requires update of VRCFaceTracking module)
• Added icon in Performance Overlay when using encrypted traffic
• Added render resolution percentage and max bitrate to Performance Overlay
• Added support for TeamBeef modded games to appear in the Games tab • Added new music tracks
• Added ability to change the screenshots folder location (Media tab in the Streamer window)
• Added option in Input tab to disable menu hold to switch out of VR
• App will now stay in passthrough mode while loading on Quest
• Automatic codec will now choose HEVC 10-bit with Nvidia
• Improved support for Ultrawide monitors
• Virtual monitor driver now supports up to 4k @ 120 (up from 2560x1440)
• Now preventing disconnection when videos are being downloaded
• Hand beams are now hidden when interact with desktop is unchecked
• Re-added basic hand gestures for trigger and grip when using hand tracking in VR games
• Fixed GPU memory leak on the PC side
• Fixed slow decoding when using AMD 6450 and 6550 graphic cards
• Fixed Turkish keyboard layout
• Fixed 32-bit compatibility issue with some VR games
• Fixed missing Korean characters in Videos tab and subtitles
• Fixed game compatibility with: Tetris Effect, Premium Bowling, Battle Talent, Paradiddle. Hubris will now use VDXR by default
• Fixed controller offsets with VDXR in Ghosts of Tabor and Contractors VR
• Fixed issue with X-Plane 12 when re-entering VR • Fixed issues with player height with REFramework and UEVR
• Lowered the trigger activation threshold in VDXR to match Oculus Link's behavior
• OpenXR-Eye-Trackers and PimaxMagic4All are incompatible with this update but will be updated soon