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Release v2.0.2
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gwathlobal committed Aug 13, 2020
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3 changes: 3 additions & 0 deletions CHANGELOG.txt
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CHANGELOG

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August 13, 2020 v2.0.2

- Satanists during the Satanist Elimination mission are given 3 disguises and 1 medkit.
- When delayed, it now takes angels, demons, and military around 90 turns to arrive.
- It is necessary to gather 300 pts of flesh now (up from 200) during the Demonic Raid mission.
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15 changes: 7 additions & 8 deletions README.md
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Expand Up @@ -5,14 +5,13 @@ It is written in Common Lisp using SDL.

LATEST RELEASE

August 9, 2020 v2.0.1

- Fixed the bug with crashing at the start of a mission in a hell dimension.
- Fixed the issue when Satanist Elimination missions could end because of the Primordials instant win. Now, the Primordials goal for this mission shall be eating a certain number of corpses.
- Fixed the bug when a new demon name was not announced when an imp evolved into a demon.
- In Demonic Raid and Demonic Thievery missions, the direction to the nearest portal shall be indicated when playing for demons and satanists.
- During Satanist Elimination missions, satanists shall flee from enemies so that they do not get killed too quickly.
- You can press 'u' to bring up a menu of usable items (and use them from this menu, instead of going to inventory).
August 13, 2020 v2.0.2

- Satanists during the Satanist Elimination mission are given 3 disguises and 1 medkit.
- When delayed, it now takes angels, demons, and military around 90 turns to arrive.
- It is necessary to gather 300 pts of flesh now (up from 200) during the Demonic Raid mission.
- Fix the issue when campaign mode was saved as if the player was inside a mission and not on a campaign map.
- Fix the bug when the game crashed after a player's mission happened in a corrupted district a second time.



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15 changes: 7 additions & 8 deletions src/README.txt
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Expand Up @@ -9,14 +9,13 @@ The year is 1915. The Great War thunders in the west, but the Hinterland is not
This is a simple fast-paced coffee-break roguelike inspired by a 7DRL entry "City of the Condemned" by Tapio (http://www.roguebasin.com/index.php?title=City_of_the_Condemned).

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LATEST CHANGES v2.0.1

- Fixed the bug with crashing at the start of a mission in a hell dimension.
- Fixed the issue when Satanist Elimination missions could end because of the Primordials instant win. Now, the Primordials goal for this mission shall be eating a certain number of corpses.
- Fixed the bug when a new demon name was not announced when an imp evolved into a demon.
- In Demonic Raid and Demonic Thievery missions, the direction to the nearest portal shall be indicated when playing for demons and satanists.
- During Satanist Elimination missions, satanists shall flee from enemies so that they do not get killed too quickly.
- You can press 'u' to bring up a menu of usable items (and use them from this menu, instead of going to inventory).
LATEST CHANGES v2.0.2

- Satanists during the Satanist Elimination mission are given 3 disguises and 1 medkit.
- When delayed, it now takes angels, demons, and military around 90 turns to arrive.
- It is necessary to gather 300 pts of flesh now (up from 200) during the Demonic Raid mission.
- Fix the issue when campaign mode was saved as if the player was inside a mission and not on a campaign map.
- Fix the bug when the game crashed after a player's mission happened in a corrupted district a second time.


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