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Added a new primordial playable character - Skinchanger. The Skinchanger can shift between three archetypes: a melee warrior, a ranged shooter and a quick flyer. Some additional mutations can be received to improve on the strengths of each archetype.
Fixed Resurrection not spending Power points after usage.
Rearranged the Satanists' lair to reduce the chance of 'traffic jams'.
When angels conceal their divinity in abandoned and corrupted districts, they now look like soldiers.
Angels can now bless humans without revealing themselves. Also, angels will not reveal themselves unless they are about to attack an enemy in melee.
Fixed the bug where demonic sigils could spawn on sludgeshrooms and die on their own.
For the Celestial retrieval mission, some demons will start inside the corrupted shrine to protect the relic.
NPCs with Sense good and Sense evil will make use of these abilities to no wander randomly but to places where they feel that the enemy is.
Added a district with a lake to the map layouts.
Added a district with a lake and a river to the map layouts.
Added a seaport district with a river to the map layouts.
Added some performance optimizations.
Chrome angels are now armed with holy fists and can no longer sever body parts.