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Update readme, change log and version
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mchorse committed Jul 1, 2021
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19 changes: 19 additions & 0 deletions CHANGELOG.md
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## Metamorph 1.2.7

This patch update adds a lot of random features.

**Compatible** with McLib `2.3`. It doesn't mean that future versions of McLib would be incompatible, but older versions are most likely incompatible.

* Added OP access only to entity selectors
* Added automatic enabling of Use target when picking Blockbuster's `particle` or `snowstorm` morphs
* Added interpolation preview to animation component
* Added an option to disable rendering of body part axes (developed by Chryfi)
* Added text formatting to `label` morph (for example `Hey [6man[r!` highlights `man` as gold color, suggestd by Centryfuga)
* Added background color option to `label` morph (suggestd by Sbriser)
* Added look at player option to `label` morph (suggested by Sbriser and Jvonlins)
* Changed animation duration field to increment 1, 2, 5 (weak, normal, strong)
* Changed body parts merging to correctly handle transition of non equal amount of incoming body parts
* Improved entity selectors (intant application of selectors upon newly spawned mobs, and instant update on mobs when changing)
* Fixed `block` morph Z-fighting
* Fixed NPE in Metamorph's name renderer (reported by Berm1zzov)

## Metamorph 1.2.6

This patch update adds context menu to body part list, which allows to copy paste body parts.
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4 changes: 2 additions & 2 deletions README.md
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**ATTENTION**: This mod is in non-gameplay maintenance mode, meaning that I'm **not going** to work on gameplay features **nor** I'm accepting suggestions. Check out [Changeling](https://www.curseforge.com/minecraft/mc-mods/changeling) mod maintained by asanetargoss, which is a gameplay-wise successor.
**ATTENTION**: This mod is **no longer being developed**, and it's maintained (bugs and crash fixes) until August/September of 2021. If you wish to continue the mod, feel free to check out the [source code](https://github.com/mchorse/metamorph).

![Metamorph](http://i.imgur.com/gbHB5iQ.png)

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Most of vanilla mob morphs have their abilities (preconfigured), meanwhile most of modded morphs only grant you appearance and some attributes like health, unless configured. Morphs can be disabled and configured. See mod's wiki for more information.

Heavily inspired by iChun's Morph mod and zacuke's Shape Shifter Z mod, and works only with Forge for Minecraft 1.12.2 (past versions available in 1.10.2 and 1.11.2).
Heavily inspired by iChun's Morph mod and zacuke's Shape Shifter Z mod, and works only with Forge for Minecraft 1.12.2 (past versions are available for 1.10.2 and 1.11.2).

## FAQ

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5 changes: 3 additions & 2 deletions version.json
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{
"homepage": "https://www.curseforge.com/minecraft/mc-mods/metamorph",
"1.12.2": {
"1.2.7": "This patch update adds a lot of random features.",
"1.2.6": "This patch update adds context menu to body part list, which allows to copy paste body parts.",
"1.2.5": "This patch update adds a keybind field to creative morph menu, added animation of body part transformations based on parent animated morph, and improved performance in the creative morph list.",
"1.2.4": "This patch fix features some bug fixes that are required for the release of my new Chameleon mod.",
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"1.1.5": "This is a small, quick and dirty patch that provides several bugfixes (mainly for Blockbuster's update)."
},
"promos": {
"1.12.2-latest":"1.2.6",
"1.12.2-recommended":"1.2.6",
"1.12.2-latest":"1.2.7",
"1.12.2-recommended":"1.2.7",
"1.11.2-latest":"1.1.10",
"1.11.2-recommended":"1.1.10",
"1.10.2-latest":"1.1.10",
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