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UnityVGDL

An implementation of the GVGAI Video Game Description Language (VGDL) in the Unity game engine.

Citation

If you use UnityVGDL to conduct research, we ask that you cite the following paper as a reference:

Mads Johansen, Martin Pichlmair and Sebastian Risi (2019). Video Game Description Language Environment for Unity Machine Learning Agents. In: Proceedings of the IEEE Conference on Games (CoG) 2019. http://ieee-cog.org/papers/paper_209.pdf.

Installation

Installation guide

Usage

Documentation for using the UnityVGDL framework

Contribution

Contribution guidelines for this project