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Pull requests: tgstation/TerraGov-Marine-Corps
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Adds brake function to roller beds
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#15944
opened May 28, 2024 by
Wisemonster
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Prevents Crusher from crest tossing vehicles
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#15942
opened May 28, 2024 by
Wisemonster
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Chem Exploit fix
Fix
Fixes an issue with the game.
#15941
opened May 28, 2024 by
Lumipharon
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Fixes vsd (redoing pr)
Fix
Fixes an issue with the game.
Sprites
Changes to .dmi file.
#15940
opened May 28, 2024 by
SomrNetwork
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Vali Spear: The Return
Feature
New interesting mechanics with new interesting bugs
Sprites
Changes to .dmi file.
#15936
opened May 27, 2024 by
Barnet2
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New Map: LV-759
Config Update
Changes to server configuration options.
Feature
New interesting mechanics with new interesting bugs
Map Edit
One or more changes to .dmm files.
Sound
Sound change.
Sprites
Changes to .dmi file.
#15935
opened May 27, 2024 by
RipGrayson
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Draft
Spiderlings can now attack uncouncious marines
Feature
New interesting mechanics with new interesting bugs
#15932
opened May 26, 2024 by
Lauwma
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Fixes a disposal pipe on Sulaco
Fix
Fixes an issue with the game.
Map Edit
One or more changes to .dmm files.
#15929
opened May 25, 2024 by
blackdav123
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Defibrillator refactor, NPCs/disconnected players rework
Feature
New interesting mechanics with new interesting bugs
Grammar and Formatting
Speling and grammer, can be hard sometimes.
Quality of Life
Minor changes that make the game nicer to play
Refactor
Improves underlying code to make systems more modular and functional.
Sound
Sound change.
Sprites
Changes to .dmi file.
#15926
opened May 23, 2024 by
Neocloudy
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Kill gas mask sound pref
Removal
Feature removal due to maintainibility or design direction.
#15913
opened May 21, 2024 by
Lumipharon
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LTB tank cannon rebalancing
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Feature
New interesting mechanics with new interesting bugs
Removal
Feature removal due to maintainibility or design direction.
#15908
opened May 20, 2024 by
lKiseki
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Makes Gelida IV an HVH only map
Config Update
Changes to server configuration options.
Stale
Pull request is awaiting delayed author response and may be closed.
#15899
opened May 19, 2024 by
PibeCantina
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Fixes Assault Crewman access on Arachne
Fix
Fixes an issue with the game.
Map Edit
One or more changes to .dmm files.
#15898
opened May 19, 2024 by
AzonStarfall
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Submerging refactor
Feature
New interesting mechanics with new interesting bugs
Fix
Fixes an issue with the game.
Refactor
Improves underlying code to make systems more modular and functional.
Sprites
Changes to .dmi file.
#15894
opened May 18, 2024 by
Lumipharon
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Makes OBs cost the same (solid fuel-wise)
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#15886
opened May 17, 2024 by
yyzsong
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Railgun nerf
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#15867
opened May 15, 2024 by
Lumipharon
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Ineligible(nuclear) detonation sites, blacklists nuke from being activated at LZs, deep underground & areas with the area_flag "CANNOT_NUKE"
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Do Not Merge
Pull request should not be merged due to design conflict or being a temporary change.
Map Edit
One or more changes to .dmm files.
UI
We make things worse, but rounder
#15845
opened May 11, 2024 by
mrhugo13
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Ports Kutjevo Refinery
Config Update
Changes to server configuration options.
Map Edit
One or more changes to .dmm files.
Sound
Sound change.
Sprites
Changes to .dmi file.
#15839
opened May 10, 2024 by
RipGrayson
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Adds strains framework
Feature
New interesting mechanics with new interesting bugs
#15790
opened May 2, 2024 by
TiviPlus
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