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Upstream raycasting UVs #19791

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merged 1 commit into from
Jun 24, 2025
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@aevyrie aevyrie commented Jun 24, 2025

Objective

Solution

  • Compute UVs, debug a bunch of math issues with barycentric coordinates and add docs.

Testing

  • Tested in diagetic UI in the linked PR.

@alice-i-cecile alice-i-cecile added A-Picking Pointing at and selecting objects of all sorts C-Feature A new feature, making something new possible X-Uncontroversial This work is generally agreed upon S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Jun 24, 2025
@atlv24 atlv24 added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Jun 24, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Jun 24, 2025
Merged via the queue into bevyengine:main with commit a3d406d Jun 24, 2025
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Trashtalk217 pushed a commit to Trashtalk217/bevy that referenced this pull request Jul 10, 2025
# Objective

- Upstream mesh raycast UV support used in bevyengine#19199

## Solution

- Compute UVs, debug a bunch of math issues with barycentric coordinates
and add docs.

## Testing

- Tested in diagetic UI in the linked PR.
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A-Picking Pointing at and selecting objects of all sorts C-Feature A new feature, making something new possible S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
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