Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Rename Position to UiPosition in bevy_ui A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19422 opened May 29, 2025 by Zeophlite Loading…
EntityGeneration ordering A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19421 opened May 29, 2025 by ElliottjPierce Loading…
Fix the game of life example panicking if the pipeline shader isn't ready on the first frame. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#19420 opened May 29, 2025 by andriyDev Loading… 0.17
text measure function A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible
#19415 opened May 28, 2025 by ickshonpe Draft 0.17
Let Component::map_entities defer to MapEntities
#19414 opened May 28, 2025 by Testare Loading… 0.17
Updating mesh_picking doc to include RenderAssetUsages A-Picking Pointing at and selecting objects of all sorts C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19413 opened May 28, 2025 by andristarr Loading…
Add resize_in_place_2d to Image A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19410 opened May 28, 2025 by rparrett Loading…
Clean up several miscellaneous uses of weak_handle. A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19408 opened May 28, 2025 by andriyDev Loading…
Loosen add_state_scoped_event trait bound. A-States App-level states machines C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19401 opened May 27, 2025 by AlephCubed Loading… 0.17
Allow restricting audio playback to a custom region A-Audio Sounds playback and modification C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19400 opened May 27, 2025 by villuna Loading…
Remove workaround for image resize warning A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19397 opened May 27, 2025 by SpecificProtagonist Loading…
2d Transforms A-Transform Translations, rotations and scales C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19389 opened May 26, 2025 by NthTensor Draft
Return Result from image::resize A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Design This issue requires design work to think about how it would best be accomplished
#19380 opened May 26, 2025 by FlippinBerger Loading…
Renamed BRP methods to be more hierarchical. A-Dev-Tools Tools used to debug Bevy applications. C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19377 opened May 26, 2025 by AlephCubed Loading… 0.17
Remove Shader weak_handles from bevy_pbr meshlets (with one exception). A-Assets Load files from disk to use for things like images, models, and sounds A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19368 opened May 25, 2025 by andriyDev Loading…
Core button widget A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#19366 opened May 25, 2025 by viridia Loading… 0.17
do not require bevy_dev_tools for states example A-States App-level states machines C-Examples An addition or correction to our examples
#19364 opened May 25, 2025 by mockersf Loading…
enable same state transitions A-States App-level states machines S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19363 opened May 25, 2025 by mockersf Loading…
Test threads in ci doc test A-Build-System Related to build systems or continuous integration C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19359 opened May 24, 2025 by hukasu Loading…
SpatialListener now requires a Transform A-Audio Sounds playback and modification A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19357 opened May 24, 2025 by Wuketuke Loading…
bevy_render: disable GpuPreprocessingSupport for GL backend A-Rendering Drawing game state to the screen O-OpenGL Specific to the OpenGL render API P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19355 opened May 24, 2025 by jakobhellermann Loading…
Use SlotMaps to store systems and system sets in Schedules A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19352 opened May 24, 2025 by ItsDoot Draft
Adding interaction states for headless widgets. (ui only) A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#19349 opened May 23, 2025 by viridia Loading… 0.17
ProTip! Exclude everything labeled bug with -label:bug.