I am currently looking for new Rust-focused job opportunities — ideally involving computational geometry, graphics, or algorithmic problem solving.
If you're working on projects related to CAD, EDA, GIS, real-time rendering, or geometry processing, feel free to reach out. I'm especially interested in roles that value performance, robust algorithms, and clean low-level code.
📫 Contact: nailxsharipov@gmail.com | LinkedIn