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Shader error: Uncaught ERROR: 0:87: isampler2D : No precision specified WARNING: 0:1183: 1.0e999 : Float overflow
  • ronzim
  • 4
  • Opened 
    on Jan 17, 2022
  • #243

Hi, I m very excited to try this out. But I encounter problems using the latest THREE.js (v135, from a CDN) using modules in the browser. To replicate: 1. Download the ES6 module. 2. Make index.html: ...
  • morandd
  • 1
  • Opened 
    on Dec 5, 2021
  • #240

See picture screenshot 2
  • lagence3d
  • 3
  • Opened 
    on Jun 23, 2021
  • #224

Hello, Some simple Glb files will no load, there are opened correctly by GlfViewer and Windows 3D Viewer. Here is the error in the console : RayTracingRenderer.js:446 Uncaught ERROR: 0:7: NUM_MATERIALS ...
  • lagence3d
  • Opened 
    on Jun 21, 2021
  • #223

Old Version:mesh.rotateX(Math.PI / 2); image Maybe it s going to have to flip over: mesh.rotateX(-Math.PI / 2); image
  • Vondila
  • Opened 
    on May 26, 2021
  • #212

I have followed all your steps by using NPM. But there is no output, blank screen. But when I try normal renderer, there is output. `const renderer = new RayTracingRenderer(); // const renderer = new ...
  • USMANHEART
  • Opened 
    on Dec 26, 2020
  • #185

The demos linked in the readme crash my system... Or at least it freezed completely during several minutes, until I decided to reboot. Testing on Chrome Version 87.0.4280.88 on laptop.
  • felixmariotto
  • Opened 
    on Dec 14, 2020
  • #184

Thank you for this great library. I am using Z Axis as default up axis. Object3D.DefaultUp = new Vector3(0, 0, 1); And environment map rendering looks like this.(up direction is still y axis) image ...
  • eric-ma-0709
  • Opened 
    on Oct 6, 2020
  • #169

image I just added BoxBufferGeometry to the scene and rendered.
  • eric-ma-0709
  • Opened 
    on Oct 5, 2020
  • #168
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