-
-
Notifications
You must be signed in to change notification settings - Fork 68
CTRL+V not posting 22 in P2D/P3D as it does in the default renderer #632
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Created by: benfry How about |
Created by: trackme518
Hi, I just tested that and it does not work either - it has something to do with the renderer as the default one work both with keyTyped() AND keyPressed() listeners but as soon as you use P2D or P3D it won't detect the combination. Also I am on Windows x64 platform. |
Created by: benfry Oh wait, I see you're using |
Created by: trackme518
Hi,
|
Created by: trackme518 I have also further tested the keyTyped() function. It does not work properly in P3D. In default renderer it works as expected. However in P3D the keyTyped() will detect NOTHING while the CONTROL key is pressed - in other words it will never detect the CONTROL key. |
Created by: trackme518 Hi,
|
Created by: benfry Yeah, that's a bug. The reason it's different is because the rendering surfaces all report key events differently, so we have a lot of extra code behind the scenes to make them work the same. Looks like ctrl-a through ctrl-z were just missed in this case. |
Created by: trackme518
Hi,
normally you can detect CTRL+V as a key==22 (ASCII) inside keyPressed(){} callback. However with P3D renderer this does not work. It also affects other combinations such as CTRL+Z and others.
Minimal code to reproduce the issue:
The text was updated successfully, but these errors were encountered: