A library for generative social simulation
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Updated
Oct 3, 2025 - Python
A library for generative social simulation
An LLM-based agent simulation framework that simulates human behavior and generates dynamic, text-based social graphs.
A narrative-focused agent-based settlement simulation framework.
Create simulation-driven visual novels in Unity.
A relationship system for RPGs, simulation games, and adventure games in Unity.
Where the digital world comes to life!
A generator of American small towns, with an emphasis on social simulation.
Reproduction of papers about evolution of cooperation
Hybrid Aggregated Agent‐based Microsimulation of Segregation
Network for Agent-based modelling of Socio-ecological Systems in Archaeology
Presentation for SAA2019
Python port of the RePraxis database library
Better gossip for emergent narrative social sims
[EMNLP 2025 Main] Official Repo for Paper: "Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd Simulations"
Agent-based Model (ABM) using MASON for land use and policy simulations
A cross-platform desktop tool for authoring narrative sifting patterns for the Talk of the Town simulationist story generator.
Multi-agent simulation exploring how AI personality traits affect cooperation and information sharing between kingdoms during crisis scenarios using LLMs
Unity integration for RePraxis in-memory logic database.
Artificial Culture Rust is a modular framework for simulating emergent social behavior using an Entity-Component-System (ECS) architecture. Model agents with physiological, psychological, social, and cultural components for research, education, and experimentation in artificial societies, collective behavior, and cultural evolution.
Macro Economic Agent Based Model for Modulation using Spiking Reasoning Network
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