Ludofy is a Platform-as-a-Service (PaaS) solution designed to simplify the deployment and management of backend services for online games. Built entirely on AWS serverless architecture, Ludofy enables game developers to quickly deploy scalable, event-driven, and cost-efficient game backends—without managing infrastructure.
- 🧩 Modular Backend Services – Built-in support for:
- Matchmaking
- Player ranking (ELO, Glicko, TrueSkill)
- Live chat & messaging
- Friends & social systems
- Match spectating
- ⚙️ Serverless by Design – Powered by AWS Lambda, API Gateway, DynamoDB, AppSync, SQS, SNS, and Fargate.
- 📦 Custom Game Server Deployment – Upload your Docker image, and Ludofy handles orchestration, scaling, and lifecycle management via ECS Fargate.
- 📈 Real-time Monitoring – Frontend dashboard to track active matches, CPU/memory usage, and deployment state.
- 💻 SDK & API Integration – Use the Go SDK to integrate your game logic, or interact directly with provided APIs.
- 🧠 Auto-scaling Game Servers – Servers dynamically start or stop based on active players and match load.
Ludofy consists of:
- Frontend (Vue + TailwindCSS): Platform dashboard to configure and deploy backends.
- Deployment Engine (AWS SAM, CloudFormation): Automates backend provisioning.
- Game Backend Services: Serverless microservices implementing core features.
- ECS Fargate Game Server Layer: Stateless, isolated microservers per match.
Layer | Tools / Services |
---|---|
Infrastructure | AWS SAM, CloudFormation, IaC |
Compute | AWS Lambda, ECS Fargate |
Communication | API Gateway (HTTP/WebSocket), AppSync |
Storage & DB | DynamoDB, S3 |
Messaging | SQS, SNS |
Auth | Cognito |
Monitoring | CloudWatch |
Frontend | Vue.js + TailwindCSS |
Load Testing | k6 |
CI/CD | GitHub Actions |
- Tested with up to 10,000 concurrent players
- Stable matchmaking latency under heavy load
- Dynamic scaling of game servers based on match requests
- Cost-efficient (serverless pay-per-use model)
Before setting up Ludofy locally or deploying your backend, make sure the following tools are installed:
Tool | Description | Install Guide |
---|---|---|
AWS CLI | Required for deploying backend via AWS SAM | Run aws configure to set credentials |
Docker | Needed for building and uploading custom game servers | Used for ECS Fargate container deployment |
Task | Task runner used to simplify local dev workflows | Runs scripts like task web:run-dev |
Go | For SDK usage or backend service development | Required if customizing backend logic |
Node.js & npm | Needed for running the frontend dashboard | Vue.js-based UI setup |
SAM CLI | AWS Serverless Application Model CLI | Used for deploying infrastructure via task stack:deploy |
-
Clone the repo
git clone https://github.com/yelaco/ludofy.git cd ludofy
-
Frontend setup
task env:base task env:web cd web npm install task web:run-dev
-
Deploy backend (via AWS SAM)
task env:base task stack:deploy
Metric | Result |
---|---|
Max Users Tested | 10,000 concurrent |
Avg Matchmaking Time | < 30 seconds |
Avg Server Latency | < 100ms |
Cost Efficiency | ~70% cheaper than EC2/EKS |
This project is under the MIT License. See LICENSE
for more details.
🧑🎓 Developed as a graduation project at Vietnam National University – University of Engineering and Technology, under the supervision of Dr. Phạm Mạnh Linh.