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ingreggman/twgl.js (press backspace or delete to remove)

I came across this library - sound great! However I am currently developing on my Intel iMac, and the examples wouldn t show on Safari. Then I tried Chrome - perfect. I read another issue where the opposite ...
  • matt-matt1
  • 2
  • Opened 
    on Apr 30
  • #239

At /src/programs.js#L730 the call gl.attachShader is miss-placed to be inside the compile check, it should instead be outside the compile check to comply with the TypeScript definition for createProgram. ...
  • RedMan13
  • 3
  • Opened 
    on Apr 26
  • #238

Pretty much what it says in the title. Screenshot for reference twss Thanks
  • jrygeorge
  • 1
  • Opened 
    on Nov 18, 2024
  • #237

Hey, wondering if twgl is going to support webgpu or if there is another library in the work that will use webgpu instead of webgl and offer a similar api than twgl
  • wighawag
  • 1
  • Opened 
    on May 3, 2024
  • #233

Hi. As of now there is no possible way to pass opt_locations from typescript for createProgramInfo and other similar functions. At the moment of writing, createProgramInfo is defined as export function ...
  • Deamon87
  • 2
  • Opened 
    on Feb 27, 2024
  • #231

Making the following replacement in the last example of the Skybox tutorial results in the cube still rendering, but without the skybox. This is an unexpected interaction. See image below. It seems to ...
  • jparta
  • 6
  • Opened 
    on Nov 29, 2023
  • #229

Hi, First, thanks a lot for this lib ! Just figured out that creating a cubemap texture based on non power of two images does not work propertly in Chrome on MacOS. Safari is fine, Chrome on Windows ...
  • mserege
  • 3
  • Opened 
    on Oct 16, 2023
  • #228

https://github.com/greggman/twgl.js/blob/4cf3d973b79807d09f52115ec5c4930c3c10dc04/npm/base/package.json#L7 This causes errors when running with vite: $ npm run build c64ify@0.1.0 build vite build ...
  • lionello
  • 2
  • Opened 
    on Aug 23, 2023
  • #227

Hi, Firstly thank you for an AMAZING library, I ve used it on several projects and it takes so much of the slog of from WebGL I don t think I could ever go back to using the API directly. So thank you!!! ...
  • benc-uk
  • 4
  • Opened 
    on Aug 6, 2023
  • #226

I am using v5.4.0 and find that there are incorrect typescript types for createAugmentedTypedArray. 1. The third parameter is required, i.e., opt_type, but it seems to be actually optional. This is inconsistent ...
  • sehilyi
  • 2
  • Opened 
    on Jul 13, 2023
  • #224
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