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Admer456/README.md

Hey hey hey, welcome to my GitHub profile!

You can check out my personal website if you wanna see what I'm up to!

Where else you may find me:
Mastodon: https://tech.lgbt/@admer
YouTube: https://www.youtube.com/c/Admer456
Discord: admer456 - personal server
LinkTree: https://linktr.ee/admer456
Ko-fi: https://ko-fi.com/admer456

My interests include game & engine programming, GUI tools, VR, making Half-Life modding great again, and a bunch of other non-code stuff, such as electronics, music and driving simulators.

I mainly do stuff in C# and C++. I am currently studying software engineering at the Faculty of Information Technologies in Mostar, as well as doing some freelance work in Source and Godot.

Check out my cool projects:

  • Elegy Engine - retro FPS game engine
    • C#, MIT-licenced
    • Early work in progress, please check back in Q4 2025 for demos!
  • Scripting Machine V - minimalist .NET hosting library for C++ apps!
    • C++, C#, MIT-licenced
    • Can be used in game engines, I'm currently using it to port Half-Life SDK to C#
  • gltf2mdl - converts glTF 2.0 into GoldSRC MDL
    • C#, MIT-licenced, Half-Life modding tool
    • Early work in progress
  • Admer456/TrenchBroom - my fork of TrenchBroom for experiments

I've contributed to:

Here's some discontinued but still kinda neat projects of mine:

  • ScriptingMachine4 - discontinued in favour of Scripting Machine V
    • Research in C# scripting for C++ apps
  • BurekTech X - discontinued in favour of Elegy
    • C++ MIT-licenced retro FPS game engine
  • BUREKTech - discontinued in favour of BurekTech X
    • C++ GPL2-licenced FPS game engine, based on ioquake3
    • Was used to make a game demo

Pinned Loading

  1. ElegyEngine/ElegyEngine Public

    Modernday retro FPS engine

    C# 31 3

  2. halflife-adm Public

    Half-Life: Advanced Development Mod

    C++ 67 1

  3. ScriptingMachine5 Public

    Minimalist C++/C# interop library (for game engines, C# scripting...)

    C++ 1

  4. gltf2mdl Public

    Converts glTF into Half-Life MDL (early WiP)

    C#