Skip to content
View Jason-Skillman's full-sized avatar
๐Ÿš€
It compiles, ship it!
๐Ÿš€
It compiles, ship it!

Highlights

  • Pro

Block or report Jason-Skillman

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Jason-Skillman/README.md

jason_skillman_banner

Hi there, I am Jason Skillman - @Jason-Skillman

๐ŸŽฎ Game Programmer | ๐Ÿ•ถ๏ธ VR Developer | ๐Ÿ–Œ๏ธ Technical Artest

Welcome to my profile page ๐Ÿ‘

  • ๐Ÿ”ญ Iโ€™m currently working on a free roam full body VR experience at our LBE location. (The Edge VR)
  • ๐ŸŒฑ Iโ€™m currently furthering my education in Unreal C++ and compute shaders.
  • ๐Ÿ’ฌ Ask me about my favorite game and why. ๐Ÿš€
  • ๐Ÿ“ซ How to reach me: https://www.linkedin.com/in/jason-skillman/
  • โšก Fun fact: The UDK was my first game engine and I have been programming since 2014.

Favorite Launguages

C#

C++

Java


Favorite Tools

Unity

Unreal

Visual Studio

Visual Studio Code

Jetbrains Rider

Android Studio

Git

GitHub

Blender

Photoshop


Social Media / Contact Me

Portfolio Badge LinkedIn Badge Itch.io Badge

Unity Unity Packages

I work on tools and packages for Unity. Check them out below.


๐Ÿ“Š Stats

Pinned Loading

  1. Unity-Voxel-Engine-Tutorial Unity-Voxel-Engine-Tutorial Public

    Unity Project: Minecraft voxel engine using Unity DOTS. Tutorial version.

    C# 5

  2. Unity-Async-Addressables-Manager Unity-Async-Addressables-Manager Public

    Asynchronously load multiple scenes using Unity's Addressables system.

    C# 2

  3. Unity-Scriptable-Events Unity-Scriptable-Events Public

    Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.

    C# 10

  4. Unity-Scriptable-Tags Unity-Scriptable-Tags Public

    Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.

    C# 8 1

  5. Unity-Design-Patterns Unity-Design-Patterns Public

    Unity Project: Shows off multiple simple design patterns and how to implement them in Unity.

    ShaderLab 3 1

  6. Dialogue-Manager Dialogue-Manager Public

    Unity Package: An RPG styled UI dialogue manager. Supports multiple lines of text, NPC portraits and option buttons.

    C# 15