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  1. unity-avatar-generation Public

    A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

    C# 56 11

  2. A minimal sample of how to handle Sc...
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    //Minimal sample of how to drag a ScriptableObject into a scene
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    //onto a GameObject in that scene, and have something happen as a result
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    using UnityEngine;
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    using UnityEditor;
  3. Deep copy a Mesh in Unity 2020+
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    using UnityEngine;
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    public class MeshUtil
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    {
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        public static Mesh DeepCopy(Mesh sourceMesh)
  4. A small component which ensures that...
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    using UnityEngine;
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    using UnityEngine.EventSystems;
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    using UnityEngine.UI;
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    public class DropdownFixer : MonoBehaviour, IPointerClickHandler